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NPC Generator

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Gerald Lancaster, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is tall, broad shouldered and powerfully built. He has styled his auburn hair well, parting it to the left. His eyes are blue and beady.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is frequently practicing swordplay.

History: Gerald hails from a village terrorized by dire rats. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Due to his spouse's obsession with being a Sellsword they were divorced and he won custody of their son. He worked as a Laborer, and he later adopted a second son.

Motivation: Many dire rats want him driven away; and revenge

Flaws: Ugly. Bonds: Enemies, Military, Family. Occupation: Laborer

Voice: Soft and mumbly

Attributes [hide]

Gerald Lancaster, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)13 (+1) 13 (+1)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Ernest Atterton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is wearing a long, yellow cloak. He keeps his long silver hair kept up in a rat tail. He has a tattooed face.

Personality: He can speak with the recently deceased. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Ernest was born the youngest of three triplets. There was a wharf not far from home where he often wandered off to fish. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Money/treasure; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Family, Nature, Rich. Occupation: Bookbinder

Voice: Speaks with a cold

Attributes [hide]

Ernest Atterton, Male Human Fighter 3
Medium (6'4") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 13 (+1)11 (+0)
Skills Arcana +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 12000 cp.


Social Check DCs


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His long black hair is drawn into a two foot long braid. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in the west his family was never financially stable. Like his mother and his sister before him, after school he went straight into learning to become a Cartwright. He's also a talented Shipwright, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Addict. Bonds: Job, Immigrant, Poor. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Gunter Holton, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)11 (+0) 8 (-1)10 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Wymar Spalding, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of scythes on his belt, each one with a topaz on the hilt. He sports a long black beard, and similarly colored long hair. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Wymar was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Military, Job. Occupation: Animal Trainer

Voice: Uses lots of figures of speech

Attributes [hide]

Wymar Spalding, Male Human Fighter 4
Medium (5'5") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. Amethyst (100 gp). Amber (100 gp). Moss agate (4 gp). Rock crystal (60 gp). 1 Minor magic item.


Social Check DCs


Drogo Lancaster, Male Human [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man wears professional attire. His white hair is styled in orderly dreadlocks. He has brown eyes and a blue hat with a red feather.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born on a small isolated farm. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he's looking for his big break

Ideals: Athletic, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Priest

Voice: Soft and mumbly

Attributes [hide]

Drogo Lancaster, Male Human Fighter 4
Medium (5'2") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 14 (+2)13 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4

Possessions: 10000 sp.


Social Check DCs

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