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NPC Generator

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Advanced [show]


Shane Marlowe, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a brown vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His moppish chestnut hair is in a traditional bowl cut. His brown eyes peer out from beneath his broad brown hat.

Personality: Confrontational and typically high on some drug or another. He is able to fit into much smaller and tighter spaces than normal.

History: He comes from a rich western family. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Rich, Nature. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Shane Marlowe, Male Human Fighter 3
Medium (6'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)11 (+0) 12 (+1)15 (+2)
Skills Deception +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kody Milton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses in brown turtlenecks beneath a blue coat with black slacks. His hair is brown and very short. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is the product a well kept family trust fund and as such has never really known need. His father took him hunting and taught him how to get in the mind of other creatures. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fisher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is compelled to act according to his religious beliefs; and wants a kiss

Flaws: Antagonistic. Bonds: Nature, Rich, Has a crush, Religious. Occupation: Knight

Voice: Irish accent

Attributes [hide]

Kody Milton, Male Human Fighter 4
Medium (5'8") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)15 (+2) 11 (+0)8 (-1)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Theodoric Tenley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His hair is blonde and very short. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is frequently practicing swordplay.

History: Theodoric hails from a village terrorized by dire rats. His father was a soldier and died while he was still young. Theodoric was left his father's suit of armor and trained in its use and care. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Theodoric was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Someone believes him a fraud.

Flaws: Insomniac, Cynical. Bonds: Military, Enemies, Religious. Occupation: Ruler

Voice: Jittery and nervous

Attributes [hide]

Theodoric Tenley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Orc, Giant
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 3000 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Henry Rutland, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His red hair is greasy and uncared for. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He snorts whenever he laughs or is feeling confident. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly, Addict. Occupation: Server

Voice: Speaks with a cold

Attributes [hide]

Henry Rutland, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)13 (+1) 17 (+3)16 (+3)
Skills Investigation +3, Nature +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1500 sp. 1 Half-Plate.


Social Check DCs


Norman Clapham, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black collared shirt and tan pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He has dyed his greying white hair a little too much giving a sharp white color. This green eyed westerner is not easily forgotten.

Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.

History: He comes from a rich western family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has built up a small fortune and can afford his own way.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Impulsive. Bonds: Religious, Rich, Attractive. Occupation: Baker

Voice: Speaks like tongue is numb

Attributes [hide]

Norman Clapham, Male Human Fighter 3
Medium (5'8") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)10 (+0) 11 (+0)15 (+2)
Skills Medicine +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp.


Social Check DCs

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