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Advanced [show]


Richard Rylan, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His brown hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Gifted from a young age, Richard studied abroad. He moved from fad to fad and when he turned 15 he discovered dancing. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Poor, Criminal record, Enemies. Occupation: Merchant

Voice: Stutters

Attributes [hide]

Richard Rylan, Male Human Fighter 3
Medium (5'11") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)13 (+1) 16 (+3)14 (+2)
Skills History +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 40 pp. 1 Thunderstones. 1 Thunderstones.


Social Check DCs


Patrick Read, Male Human [Permalink]

Personal [hide]

Description: Standing 6'3", this man wears a simple burlap shirt and baggy pants. He conceals his shortspear with his veritable burlap sack of a shirt. He has moderate length brown hair. He has hazel eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Justice. Flaws: Antagonistic, Disease. Bonds: Criminal record, Mentor. Occupation: Cartwright

Voice: Irish accent

Attributes [hide]

Patrick Read, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)17 (+3) 15 (+2)15 (+2)
Skills Athletics +3, Insight +4
Senses Passive Perception 12
Languages Common, Goblin, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 200 gp.


Social Check DCs


Solomon Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in a clean yellow cloak covering his clean studded leather. He has a long chestnut beard with little hanging trinkets. His blue eyes dart from person to person to random spaces in the air.

Personality: This man loves music and to teach people music more than just about anything. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born several months after his mother was called into army service. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: Regain custody of his son.

Ideals: Artistic. Bonds: Religious, Military, Family. Occupation: Cartwright

Voice: Uses lots of figures of speech

Attributes [hide]

Solomon Rutherford, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)10 (+0) 12 (+1)9 (-1)
Skills Insight +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. Large well-done wool tapestry (500 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Minor magic item.


Social Check DCs


Anselm Bradley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His chestnut hair is knotted and matted. He wears round tiny glasses practically rammed into his face.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered

History: He was born to a criminal king-pin and mafia family He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: To share knowledge with the world; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich, Criminal record, Immigrant. Occupation: Spice Merchant

Voice: Italian accent

Attributes [hide]

Anselm Bradley, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)11 (+0) 13 (+1)14 (+2)
Skills Animal Handling +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Rich purple corundum (900 gp). Tourmaline (110 gp). 1 Alchemist’s fire.


Social Check DCs


Geoffrey Browning, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tattered old clothes. With bright white hair and a scraggly beard. He has a tattooed face.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He also has developed a complete distrust of the Bellfounder profession.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Expand his business; and further expansion of business

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Poor, Job. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Geoffrey Browning, Male Human Fighter 4
Medium (5'3") Human, Neutral Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)10 (+0) 12 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 40000 sp. 1 Spyglass. 1 Masterwork Artisan’s tools. 1 Spyglass. 1 Climber’s kit.


Social Check DCs

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