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NPC Generator

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Advanced [show]


Jocelyn Beitz, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He prefers to wear brown clothing when he does not wear armor. Beneath his clothing is a huge mess of scar tissue. His red hair is lengthy. He wears round tiny glasses practically rammed into his face.

Personality: He likes to make people angry or surprised. He invites people to come help in his community garden.

History: Jocelyn lived on a farm with his mother, near the main road leading to a nearby town. Through the years after Jocelyn was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Jocelyn's mother didn't care for him much, and the feeling was mutual. He was always very intelligent and has formed a secret society of specialists.

Motivation: Further expansion of business; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Antagonistic, Secretive. Bonds: Slave, Family, Job. Occupation: Brewer

Voice: Russian accent

Attributes [hide]

Jocelyn Beitz, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 6 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 7 (-2)15 (+2) 6 (-2)10 (+0)
Skills Acrobatics +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 3000 sp. Deep blue spinel (900 gp). Deep blue spinel (900 gp). Lapis lazuli (14 gp).


Social Check DCs


Adam Huxley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large brown jacket. He wears his silver hair down. He has a dull look in his gray eyes.

Personality: Adam is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. While studying, he fell in love. They married and had a son. Some 10 years later his spouse died after the birth of his son. Heartbroken, Adam never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: His religion dominates his actions; and he loathes his own lifestyle

Ideals: Extrovert, Optimist. Flaws: Depressed. Bonds: Religious, In love. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Adam Huxley, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)12 (+1) 8 (-1)12 (+1)
Skills Arcana +3, Sleight of Hand +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 100 gp.


Social Check DCs


Shane Huckabee, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His white hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his Stetson black hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: Born to a Dilettante, his mother struggled to pay the bills. Shane was born on a far western island where he grew up under the tutelage of his mother, an expert Assassin. He left for the west, certain he would find work there.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Immigrant, Poor. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

Shane Huckabee, Male Human Fighter 3
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2100 sp.


Social Check DCs


Trym Digby, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a black poncho over his likewise colored trousers and shirt. His small hat is riddled with cuts and holes. His eyes are amber and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trym was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. A gypsy cursed him at a young age, leading to his ugly appearance. He now travels the world, in search of power and loot.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly, Antagonistic. Bonds: Poor, Criminal record, Adventurer. Occupation: Junk Dealer

Voice: Boston accent

Attributes [hide]

Trym Digby, Male Human Fighter 3
Medium (5'10") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)15 (+2) 9 (-1)7 (-2)
Skills Intimidation +0
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Wymar Barney, Male Human [Permalink]

Personal [hide]

Description: He wears a tan collared shirt and pastel pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. He has a silver handlebar mustache and slicked back silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He never wears the same outfit twice, unless he absolutely has to.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Wymar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Meet up once more with his childhood friend; and revenge

Ideals: Artistic. Flaws: Antagonistic. Bonds: Nature, Enemies, Adventurer. Occupation: Body Guard

Voice: Switch between two voices

Attributes [hide]

Wymar Barney, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 10 (+0)12 (+1)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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