Anselm Harley, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has wavy blonde hair. He has brown eyes and a grey hat with a green feather.
Personality: Calm and collected, he is a well trained Carpenter. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born in the south, but his parents moved at a very young age to the north. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better world.
Motivation: He's looking for his big break; and he is unsatisfied with his job
Flaws: Shy. Bonds: Poor, Job, Immigrant, Adventurer. Occupation: Carpenter
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal, Giant
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
Possessions: 200 gp. Coral (90 gp). Amethyst (90 gp). Blue sapphire (1100 gp).
Simon Winthrop, Male Human [Permalink]
Personal [hide]
Description: He sports grey clothing, slightly heavier than average wear. His attire stands in sharp contrast to his warhammer, which is beautifully polished and possesses an ornate carving of a rose on it. He keeps his red hair in a flapper bob. He has a dull look in his gray eyes.
Personality: He is happy with his job as a Courier. He turns his eye from what people do, preferring to live and let live. He is a great chef.
History: He comes from a rich western family. Brilliant and gifted he never wanted to apply himself. He used his abilities to travel the world and help people.
Motivation: He is greedy; and a need for knowledge about a nearby landmark
Ideals: Gifted, Philantrophist. Bonds: Job, Rich, Adventurer. Occupation: Courier
Voice: Soft and mumbly
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 100 gp.
Solomon Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of magic around his neck, and a whip on his belt. He has a slight overbite and is overall scrawny. His hair is always cut to a buzz. His blue eyes have a joyful gleam in them most of the time.
Personality: Solomon is depressed about a lot of things. He tends to be a nihilist. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in the west to a Hunter, Solomon learned a great deal about his mother's area of expertise. He moved out north to avoid the crime he committed. He inherited the family business which he has now maintained for 14 years.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting. Flaws: Depressed, Fearful. Bonds: Job, Criminal record. Occupation: Hunter
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 6000 cp.
Clerebold Nash, Male Human [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His black hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is business-like. He takes instructions and follows them to the letter. He works hard and plays hard.
History: He served in the navy to pay for his family's outstanding loans. He dropped out of school before completing his studies. He has never given up on his music dream.
Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army
Ideals: Professionalism, Logical. Flaws: Hedonist. Bonds: Attractive, Military. Occupation: Soapmaker
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
John Branson, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a simple burlap shirt and baggy pants. He conceals his spear with his veritable burlap sack of a shirt. His golden hair is singed and shortened. He wears a mask on his face.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he is compelled to act according to his religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Military, Poor, Immigrant. Occupation: Fletcher
Voice: Timid voice
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 13 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
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