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NPC Generator

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Advanced [show]


Gerald Sheldon, Male Human [Permalink]

Personal [hide]

Description: He wears a violet tunic with white highlights, and long green pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His gray eyes peer out from beneath his wide-brimmed violet hat.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Cursed with lycanthropy at a very young age, Gerald has worked very hard to control his curse. He has never given up on his music dream.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent mother

Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Family, Poor. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Gerald Sheldon, Male Human Fighter 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)8 (-1) 16 (+3)12 (+1)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. White pearl (60 gp). Pink pearl (60 gp). White pearl (60 gp).


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear flannel. He has a hunchback. His tied-back hair is white. His eyes are amber.

Personality: He is business-like. He takes instructions and follows them to the letter. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Trey was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Trey's mother didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better world.

Motivation: To reunite with his old friends.

Ideals: Professionalism, Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer. Occupation: Assassin

Voice: Uses sign language

Attributes [hide]

Trey Gentry, Male Human Fighter 4
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)13 (+1) 10 (+0)7 (-2)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 300 gp. Red spinel (90 gp). Smoky quartz (20 gp).


Social Check DCs


Dustin Carlton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a warhammer. He wears his hair in dreadlocks. His gray eyes dart from person to person to random spaces in the air.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. As long as the job gets done he does not care how it got done.

History: He was always a brilliant, if unscrupulous mind. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Meet up once more with his childhood friend; and he's looking for his big break

Ideals: Justice, Professionalism, Logical. Flaws: Insane. Bonds: Adventurer. Occupation: Assassin

Voice: Relaxed voice

Attributes [hide]

Dustin Carlton, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)13 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Henry Heiser, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a lot of dark rich colors, with gold accents. His hair is silver and curly. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.

Motivation: An old rival family wants him found.

Ideals: Justice, Artistic. Flaws: Antagonistic. Bonds: Attractive. Occupation: Roofer

Voice: Creaky witch voice

Attributes [hide]

Henry Heiser, Male Human Fighter 3
Medium (5'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)14 (+2) 9 (-1)11 (+0)
Skills Athletics +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Richard Branson, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He typically wears a sleeveless long coat of deep brown leather and dull white iron scale mail. He wears a colorful flower in his silver hair. His violet eyes are passionate and lively.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the west. He was an apprentice working in his mother's forge. He then took over the family business and is one of the better Sailor for hire.

Motivation: Wants to open a new tavern.

Ideals: Passionate, Impeccable. Bonds: Attractive, Poor, Job. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Richard Branson, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)10 (+0) 10 (+0)7 (-2)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).


Social Check DCs

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