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NPC Generator

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Advanced [show]


Charles Stafford, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and is well dressed, but even with his fine clothing he looks run-down. He wears a broad hat to hide his balding. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born the only child of a wealthy merchant. In his 15th year, his parents were killed by a orcs raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against orcs; and someone believes him a fraud

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Enemies. Occupation: Slave Trader

Voice: Forgets to breathe while speaking

Attributes [hide]

Charles Stafford, Male Human Fighter 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)13 (+1) 7 (-2)14 (+2)
Skills Perception +0, Stealth +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp. Azurite (10 gp). Violet garnet (800 gp). Red garnet (110 gp).


Social Check DCs


Trym Hayden, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of longswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His silver hair is heavily combed to the left. His skin is flawless and his amber eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Trym was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trym's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Sensitive, Fearful, Antagonistic. Bonds: Attractive. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Trym Hayden, Male Human Fighter 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 9 (-1)15 (+2)
Skills Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 10 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Silver chalice with lapis lazuli gems (50 gp). Silver comb with moonstones (200 gp).


Social Check DCs


Gunter Beckwith, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a brown tunic with yellow highlights, and long pastel pants that bunch up around his shoes. His golden hair is still thick. He has amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the west. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: His relatives are trying to arrange a marriage; and meet up once more with his childhood friend

Ideals: Optimist, Gifted. Flaws: Ugly, PTSD. Bonds: Poor, Immigrant. Occupation: Guard

Voice: Smooth and feminine

Attributes [hide]

Gunter Beckwith, Male Human Fighter 3
Medium (6'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)15 (+2) 10 (+0)17 (+3)
Skills Perception +2, Religion +4
Senses Passive Perception 14
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Patrick Washington, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear ponchos typically of a light yellow in addition to tight pants, and a wedding ring on his right hand. He has styled his chestnut hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He is witty, but his monotone delivery comes off as unnerving He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Patrick was born in the east. At a young age he loved to build and create. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has dedicated himself to building a better world.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Joker, Persistence, Entrepeneur. Flaws: Ugly. Bonds: In love, Adventurer. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Patrick Washington, Male Human Fighter 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)16 (+3) 12 (+1)15 (+2)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Infernal, Auran, Terran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: Chrysoprase (80 gp). Blue star sapphire (600 gp). Sardonyx (80 gp).


Social Check DCs


Odo Alton, Male Human [Permalink]

Personal [hide]

Description: An older man who tends to wear a brown poncho over his likewise colored trousers and shirt, he is not a threatening figure. His hair is greying and his face has many wrinkles. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. As long as the job gets done he does not care how it got done.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A freak accident while working with his Miner mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Attractive, Military. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Odo Alton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)15 (+2) 4 (-3)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 7
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs

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