Godfrey Washington, Male Human [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep blue leather and dull brown iron scale mail. He is bald on top and has large chestnut tufts of hair around his ears. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is witty, but his monotone delivery comes off as unnerving Godfrey enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Gifted from a young age, Godfrey studied abroad. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying brother.
Motivation: He is not mentally stable, and does not behave rationally; and he uses money and sex appeal to get what he needs
Ideals: Joker, Gifted. Flaws: Ugly, Insane, Hedonist. Occupation: Crown-heir
Voice: Scratchy, weak
Attributes [hide]
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Robert Tenley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a brown cloak and cross-gartered red stockings. His blonde hair, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He also hits on women, regardless of circumstances.
History: He was born in the north, but his parents moved at a very young age to the east. Because his father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his mother from journeying north to reunite his family. He moves from town to town, unable to find a place to settle.
Motivation: He's in love; and a deep hatred of gnolls
Flaws: Insomniac, Depressed. Bonds: Has a crush, Immigrant, Enemies. Occupation: Glassblower
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: Just what you see.
Bernard Radcliffe, Male Human [Permalink]
Personal [hide]
Description: This man wears a brown costume with the symbols of luck on his torso. He is muscular with a powerful set of arms. He keeps his black hair in a flapper bob. His eyes are gray and beady.
Personality: He has always had a great fascination with Human culture. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was born several months after his mother was called into army service. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He struck the Masseuse job and began his own company from there.
Motivation: He is unsatisfied with his job.
Flaws: Ugly, Racist, Hedonist. Bonds: Military, Job. Occupation: Masseuse
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Clerebold Carlisle, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing colorful clothing, dressed as a Adventurer. His silver hair is braided into rings. He has a tattooed face.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born in the west his family was never financially stable. Clerebold was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Clerebold decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Further expansion of business; and he would like to get married and retire
Ideals: Joker. Bonds: Poor, Job, Criminal record, In love, Has a crush. Occupation: Adventurer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. Amber (50 gp). Rose (50 gp).
Alex Burton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His left leg appears badly burned and disfigured. His blonde hair is cut short with large spiked bangs in the front. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He works hard and plays hard.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Poor, Military. Occupation: Bricklayer
Voice: Sore throat, cough
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 100 gp.
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