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NPC Generator

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Advanced [show]


Randal Tenley, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He has no hair. His eyes are hazel and catlike.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is a great chef.

History: Randal was born in the south. At a young age he loved to build and create. Randal was born on a far southern island where he grew up under the tutelage of his mother, an expert Server. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Gifted, Persistence. Flaws: Ugly. Bonds: Immigrant. Occupation: Server

Voice: Voice breaks

Attributes [hide]

Randal Tenley, Male Human Fighter 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Insight +2, Performance +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gilbert Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He prefers to wear grey clothing when he does not wear armor. He has a hunchback. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised in a forest tribe. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has worked as a Architect like his father before him.

Motivation: He's in love; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Disease. Bonds: Job, Nature, Has a crush. Occupation: Architect

Voice: American accent

Attributes [hide]

Gilbert Cumberbatch, Male Human Fighter 4
Medium (6'2") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Minor magic item.


Social Check DCs


Gerald Everly, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears blue trousers with brown and black striped suspenders. He wears various colorful collared shirts. His long auburn hair reaches down to his waist. His ears are large.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerald fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Insomniac, Fearful. Bonds: Military. Occupation: Painter

Voice: Sore throat, cough

Attributes [hide]

Gerald Everly, Male Human Fighter 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)7 (-2) 15 (+2)8 (-1)
Skills Persuasion +1, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 sp. Sard (30 gp). Obsidian (10 gp).


Social Check DCs


Thomas Enfield, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'10" when asserting himself. He wears a colorful flower in his golden hair. His blue eyes dart from person to person.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Thomas was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Terse, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Tanner

Voice: Sounds elderly

Attributes [hide]

Thomas Enfield, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)8 (-1) 16 (+3)12 (+1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Axton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears dull green sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His red hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He acts crazy and hedonistic. He is a ruthless business man, a trait he acquired from his father.

History: Hunter lived on a farm with his father, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Retire the richest man in the north; and wants to raise his children well

Ideals: Athletic, Entrepeneur. Flaws: Hedonist. Bonds: Family. Occupation: Body Guard

Voice: Low rumbling, strings words together

Attributes [hide]

Hunter Axton, Male Human Fighter 3
Medium (5'10") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Deception +2, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic, Abyssal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. Solid gold idol (300 gp).


Social Check DCs

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