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Advanced [show]


Thomas Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears a top hat to hide his balding. He wears large thick round spectacles.

Personality: He is mildly Human supremacist, though he does not identify as such. He is a font of random trivia from the lore and stories he has discovered

History: Thomas was raised in a hard working conservative environment. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has since lost track of the people in his past.

Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion

Ideals: Logical. Flaws: Racist. Bonds: Rich, Job, Family. Occupation: Beggar

Voice: Speaks with back of mouth

Attributes [hide]

Thomas Kendall, Male Human Fighter 3
Medium (6'0") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)12 (+1) 11 (+0)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 300 gp. 1 Good lock.


Social Check DCs


Guy Shelly, Male Human [Permalink]

Personal [hide]

Description: This northern man sports brown clothing, slightly heavier than average wear. His clothes are grease stained in places. He has chestnut hair. His green eyes are slightly larger than normal.

Personality: This man loves painting and to teach people painting more than just about anything. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a necromancer, Guy was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.

Motivation: Nothing but the best is good enough for him.

Ideals: Artistic, Impeccable. Bonds: Poor, Immigrant, Mentor. Occupation: Blacksmith

Voice: Mousy voice

Attributes [hide]

Guy Shelly, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)7 (-2)
Skills Animal Handling +2, Persuasion +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2800 sp.


Social Check DCs


Miles Read, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft black waves gently in the breeze. His left hand appears badly burned and disfigured. His auburn hair, when down, is lengthy. His eyes are hazel.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Miles is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He comes from a rich western family. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Miles Read, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)12 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 50 pp. Silver pearl (40 gp). Bloodstone (40 gp). Golden yellow topaz (700 gp).


Social Check DCs


Frederick Hampton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'4" and is dressed in a clean brown cloak covering his clean studded leather. He has shaved his head bald. His amber eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Scribe kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To share knowledge with the world; and obtaining odd cultural human artifacts is his passion

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Poor, Criminal record. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Frederick Hampton, Male Human Fighter 4
Medium (6'4") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)10 (+0) 11 (+0)13 (+1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Aquamarine (600 gp). Violet garnet (600 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Godfrey Perry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a black shirt with thin brown vertical stripes and grey pants, and a wedding ring on his right hand. He sports a flattop hair cut. His ears are large.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He desires power and/or immortality; and wishes to resurrect an old love

Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: In love, Adventurer. Occupation: Bellfounder

Voice: Sensual and smooth

Attributes [hide]

Godfrey Perry, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)13 (+1) 10 (+0)4 (-3)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 4000 cp.


Social Check DCs

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