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NPC Generator

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Advanced [show]


Reynard Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dark leathers with embroidery. His silver hair is thinning but still full. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a Spy, his father struggled to pay the bills. From his teen years he was always beautiful and desirable, so people have always doted on him. He's also a talented Spy, but doesn't like to broadcast it.

Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Fearful. Bonds: Attractive, Poor, Job. Occupation: Knight

Voice: Low and grunting

Attributes [hide]

Reynard Peyton, Male Human Fighter 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. Red garnet (150 gp). Red garnet (150 gp). Eye agate (15 gp).


Social Check DCs


Roger Addington, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light green in addition to tight pants. He has a moderate pudge and is not very fit. His golden hair is knotted and matted. He has gleaming, smiling hazel eyes.

Personality: He will rave to anyone who will listen. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small mountains village. His father took him hunting and taught him how to get in the mind of other creatures. After a long history of fighting, Roger and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Flaws: Insane, Antagonistic. Bonds: Nature, Family. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Roger Addington, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)12 (+1) 16 (+3)16 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Thomas Kirby, Male Human [Permalink]

Personal [hide]

Description: 5'3" and muscular, this eastern man wears a grey costume with the symbols of the sun god on his torso. His black hair is braided into rings. His ears are large.

Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born at the edge of vast forest. There was a wharf not far from home where he often wandered off to fish. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Athletic. Flaws: Ugly, Shy, Fearful. Bonds: Nature. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Kirby, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)9 (-1) 9 (-1)12 (+1)
Skills Acrobatics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp. Golden yellow topaz (500 gp). Malachite (11 gp).


Social Check DCs


Simon Royal, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man wears many layers of old clothing at all times. His hair is silver and curly. He has brown eyes and a white hat with a blue feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Simon hails from a village terrorized by brigands. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Simon grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Simon. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels that his past leaves him morally obligated to help; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly. Bonds: Poor, Criminal record, Enemies. Occupation: Server

Voice: Soft and mumbly

Attributes [hide]

Simon Royal, Male Human Fighter 3
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 15 (+2)8 (-1) 12 (+1)9 (-1)
Skills Intimidation +1, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 2400 sp.


Social Check DCs


Theobald Marlee, Male Human [Permalink]

Personal [hide]

Description: A 6'2" southern man, he is dressed in earthy colors with a black and tan handkerchief worn on his left side. His hair is short and chestnut. His eyes are amber.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He works hard and plays hard.

History: Born in the south to a Shoemaker, Theobald learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a Shoemaker soon after.

Motivation: Human compassion; and further expansion of business

Ideals: Disciplined. Flaws: Hedonist, Racist. Bonds: Job, Family. Occupation: Shoemaker

Voice: Complex vocabulary, royal

Attributes [hide]

Theobald Marlee, Male Human Fighter 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)16 (+3) 6 (-2)10 (+0)
Skills Nature +5, Performance +2
Senses Passive Perception 8
Languages Common, Goblin, Druidic, Sylvan
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Rhodochrosite (5 gp). Peridot (60 gp). 1 Banded mail.


Social Check DCs

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