Everard Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears dull green sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. His auburn hair is smooth and relatively long. His eyes are a pleasant amber.
Personality: Calm and collected, he is a well trained Server. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born on a small isolated farm. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Server responsibilities is difficult; and sabotage a competitor
Ideals: Logical, Gifted. Bonds: Attractive, Job, Nature. Occupation: Server
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Auran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4
Possessions: 2200 sp.
Guy Graham, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears white trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His blonde hair is drawn into a tight pony tail with a dagger scrunchie. His brown eyes are slightly larger than normal.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is used to getting what he wants. In part because he is a meticulous planner.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army
Ideals: Joker, Professionalism. Bonds: Military, Immigrant, Debt. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. 1 Breastplate. 1 Masterwork Heavy wooden shield. 1 Half-Plate.
Bertram Stratford, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses like a well dressed Blacksmith does. His hair is always cut to a buzz. He has brown eyes and a white hat with a yellow feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.
History: He was born at the edge of vast desert. He helped his mother out around the business and became quite the natural. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and to be a carter again
Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Immigrant, Nature. Occupation: Blacksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 16 (+3) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
Possessions: 400 gp.
Nicholas Wallace, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his scimitar. His brown hair is lengthy. His blue eyes dart from person to person.
Personality: Deceptive and manipulative this eastern guy figured out how to best use his charms to convince people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born the only child of a wealthy merchant. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and retire the richest man in the east
Ideals: Athletic, Entrepeneur. Bonds: Attractive, Rich. Occupation: Blacksmith
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 700 sp. 4 Tanglefoot bags. 2 Alchemist’s fire.
Lewis Barclay, Male Human [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He is physically well-built. He keeps his white hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Scribe, who enjoyed hunting, Lewis was taken on many hunting expeditions. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Fighting. Flaws: Ugly, Mundane, Antagonistic. Bonds: Nature. Occupation: Barrister
Voice: Raspy
Attributes [hide]
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 17 (+3) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Auran, Infernal, Celestial
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp.
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