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Advanced [show]


Percival Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears just a yellow suit. His hair is long and red with streaks of auburn, and is pulled back with small yellow clips. His beard is auburn, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A skeptical and narcissistic man, Percival's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He comes from a rich eastern family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Impeccable, Athletic. Flaws: Insane, Impulsive. Bonds: Rich. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Percival Gyula, Male Human Fighter 4
Medium (5'11") Human, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 6000 sp. Amber (110 gp). White opal (1000 gp). Red garnet (110 gp). Alexandrite (1000 gp). 7 Acid flasks. 1 Everburning torch. 1 Antitoxin.


Social Check DCs


Balimaar Fawcett, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a small bristly mustache and wavy silver hair. His violet eyes peer out from beneath his top pastel hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Balimaar was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: Seeks redemption.

Ideals: Fighting. Bonds: Job, Religious, Attractive, Criminal record. Occupation: Engraver

Voice: Middle-eastern accent

Attributes [hide]

Balimaar Fawcett, Male Human Fighter 4
Medium (6'3") Human, Chaotic Neutral (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)14 (+2) 6 (-2)14 (+2)
Skills Arcana +4, Survival +0
Senses Passive Perception 8
Languages Common, Terran, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp.


Social Check DCs


Aldous Melancon, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an entirely black suit with blue socks and a vest with buckled shoes. His white hair is still thick. He wears large thick round spectacles.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. A true patriot, Aldous would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His childhood dream was to be a Laborer, but he was a colossal failure. Days after completing his studies, news broke out that his hometown was attacked by orcs. Aldous was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Flaws: Mundane. Bonds: Job, Military, Religious, Enemies. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Aldous Melancon, Male Human Fighter 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 8 (-1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +4

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs


Shane Copeland, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a robe, a symbol of luck around his neck, and a club on his belt. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is a Soapmaker first and foremost. He believes firmly that knowledge should be universal. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south his family was never financially stable. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: A rival would like him out of the picture; and he is a bit of a kleptomaniac

Ideals: Fighting. Bonds: Attractive, Job, Criminal record, Poor. Occupation: Soapmaker

Voice: Strong lisp

Attributes [hide]

Shane Copeland, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 17 (+3)13 (+1) 10 (+0)18 (+4)
Skills Acrobatics +4, Animal Handling +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 400 gp. 1 Everburning torch. 1 Tanglefoot bags.


Social Check DCs


Solomon Kenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He has moderate length black hair. He tend to wears goggles to shield his eyes.

Personality: He is overprotective of those who hire his services. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His mother raised him in a mountain cabin. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Spice Merchant they were divorced and he won custody of their daughter. He worked as a Jeweler, and he later adopted a second daughter.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Gifted. Bonds: Rich, Guardian, Nature, Family. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Solomon Kenley, Male Human Fighter 3
Medium (5'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 8 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 7 (-2)8 (-1) 5 (-3)17 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 7
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). Sapphire pendant on gold chain (800 gp).


Social Check DCs

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