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NPC Generator

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Advanced [show]


Theobald Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally shirtless and showing off his tattooed chest. His auburn hair, when down, is lengthy. His eyes are likewise gray. His teeth are white and perfect.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: The child of a Butcher, who enjoyed hunting, Theobald was taken on many hunting expeditions. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom; and he seems to be bored by most things

Flaws: Mundane, Antagonistic, Insane. Bonds: Attractive, Mentor, Nature. Occupation: Actor

Voice: German accent

Attributes [hide]

Theobald Marleigh, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)11 (+0) 18 (+4)14 (+2)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3200 sp. Iolite (40 gp). Azurite (9 gp). Coral (130 gp).


Social Check DCs


Tim Everleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized blue coat. His hair is auburn and curly. His violet eyes lackadaisically let the world flow into them.

Personality: Tim wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When Tim reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His religion dominates his actions; and regain custody of his son

Ideals: Disciplined. Bonds: Family, Religious, Military. Occupation: Farmer

Voice: Slurs words

Attributes [hide]

Tim Everleigh, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 16 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)13 (+1) 9 (-1)14 (+2)
Skills Animal Handling +1, Arcana +3
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp. Smoky quartz (20 gp). Smoky quartz (20 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Henry Staurheim, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears an entirely white suit with red socks and a vest with buckled shoes. His skin is also unnaturally pale. His silver hair is matted, messy, and big. His eyes are likewise amber.

Personality: A skeptical and narcissistic man, Henry's first love is himself. His second love is also himself. He does not believe in violence as a means to an end. He is a dedicated Cook but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was granted arcane powers by his dying brother.

Motivation: He is greedy.

Ideals: Impeccable, Pacifist, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Cook

Voice: Indian accent

Attributes [hide]

Henry Staurheim, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 12 (+1)15 (+2) 12 (+1)18 (+4)
Skills Stealth +6, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee -1 / 1d8-3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 30 pp. Fire opal pendant on a fine gold chain (500 gp). A delicate brass dragon egg (70 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs


Conrad Kimberly, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many green ritualistic tattoos. He wears a simple burlap shirt and baggy pants. He conceals his kukri with his veritable burlap sack of a shirt. His white hair is still thick. He has a dull look in his blue eyes.

Personality: He likes to make people angry or surprised. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and wants to work out more often

Ideals: Gifted, Athletic. Flaws: Antagonistic, Insane. Bonds: Immigrant. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Conrad Kimberly, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)8 (-1) 11 (+0)14 (+2)
Skills Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp. Zircon (70 gp). Silver pearl (120 gp). 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Lewis Addington, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His skin is fair and his fingers are delicate and long. He has wavy white hair. His amber eyes peer out from beneath his deerstalker white hat.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He moved from fad to fad and when he turned 15 he discovered dancing. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and to find somewhere to settle down

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Attractive, Nature. Occupation: Tanner

Voice: Draws out vowels

Attributes [hide]

Lewis Addington, Male Human Fighter 4
Medium (5'10") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 41 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)9 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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