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Advanced [show]


Lance Weston, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing a perfectly clean shirt and pair of pants. His hair is golden and curly. His brown eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is skeptical of what others tell him and is slow to trust.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Animal Trainer job now, and dutifully fulfills any obligations he has.

Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Religious, Job, Criminal record. Occupation: Animal Trainer

Voice: Speaks with back of mouth

Attributes [hide]

Lance Weston, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 14 (+2)12 (+1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drogo Axton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a slight overbite and is overall scrawny. His hair is golden and curly. His eyes are blue.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is obsessed with his god.

History: He was born on a small isolated farm. When money was particularly tight he was walking through alleys when he overheard a Scribe hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and to find somewhere to settle down

Ideals: Joker. Flaws: Mundane. Bonds: Religious, Nature, Poor. Occupation: Scribe

Voice: Dark and ominous

Attributes [hide]

Drogo Axton, Male Human Fighter 3
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills Athletics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 1000 sp. Deep blue spinel (200 gp).


Social Check DCs


Randal Sherwood, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Cartwright uniform. He is portly but not overly obese. He keeps his long golden hair kept up in a rat tail. He has a dull look in his hazel eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Insane. Bonds: Job, Adventurer, Poor. Occupation: Cartwright

Voice: Thin and wheezing

Attributes [hide]

Randal Sherwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Stealth +1, Survival +2
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 3000 cp. Bloodstone (40 gp). Jade (150 gp). 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Gomory Acton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'8" has a big stupid grin on his face most of the time. He very much looks the part of a Marshal. His hair is cut close to his head. His brown eyes peer out from beneath his small violet hat.

Personality: He speaks before he thinks and is too direct. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to loving parents in a slum to the east. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur. Flaws: Impulsive, Fearful. Bonds: Job, Poor. Occupation: Marshal

Voice: Soft and melodious

Attributes [hide]

Gomory Acton, Male Human Fighter 4
Medium (5'8") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)8 (-1) 8 (-1)12 (+1)
Skills Acrobatics +4, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 300 gp. Alexandrite (1200 gp). Moss agate (9 gp). Tiger eye turquoise (9 gp). Pink pearl (70 gp).


Social Check DCs


Don Allerton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large golden tufts of hair around his ears. His green eyes are slightly larger than normal.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Entrepeneur. Flaws: Ugly, Mundane, Fearful. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Don Allerton, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)9 (-1) 12 (+1)17 (+3)
Skills Acrobatics +1, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 24000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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