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NPC Generator

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Advanced [show]


Gerald Harley, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many black ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is always cut to a buzz. He wears an eyepatch.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is a Slaad in disguise. He went to a religious school and was inspired by the priests there in charitable deeds. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero.

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Spice Merchant

Voice: Jamaican accent

Attributes [hide]

Gerald Harley, Male Human Fighter 4
Medium (6'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Odo Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor. He has a penchant for wearing a ring with an oversized ruby on his left hand. His chestnut hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: Sold as a small child to a necromancer, Odo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. As a young adult he joined a group advocating for an improvement in Human conditions. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Odo was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Racist. Bonds: Rich, Enemies, Mentor. Occupation: Sailor

Voice: Irish accent

Attributes [hide]

Odo Kinsley, Male Human Fighter 4
Medium (6'5") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)13 (+1) 11 (+0)16 (+3)
Skills Insight +2, Religion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 600 gp. Star ruby (500 gp). Star rose quartz (70 gp).


Social Check DCs


Roger Colton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. His chestnut hair is styled in orderly dreadlocks. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a Merchant, his father struggled to pay the bills. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac; and he has decided he is irredeemable

Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Roger Colton, Male Human Fighter 3
Medium (6'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)15 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Hubert Alston, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a yellow and brown robe with the hood down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears his black hair down. His eyes are gray and catlike.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is harsh and unforgiving.

History: Hubert hails from a village terrorized by dire rats. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: A deep hatred of dire rats; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Hubert Alston, Male Human Fighter 3
Medium (6'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 sp. 1 Darkwood Buckler.


Social Check DCs


Ernest Myerscough, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears bulky green painted plate armor. He is tall, broad shouldered and powerfully built. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Ernest is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: When he was but 7 years old his parents immigrated from the west. While studying, he fell in love. They married and had a son. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Wishes to resurrect an old love; and he's looking for his big break

Ideals: Extrovert. Flaws: Ugly. Bonds: Adventurer, Immigrant, In love. Occupation: Dilettante

Voice: Ums and uhs a lot

Attributes [hide]

Ernest Myerscough, Male Human Fighter 3
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)11 (+0) 15 (+2)17 (+3)
Skills History +2, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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