Adam Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears dull tan sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed mace, just in case. His hair is always cut to a buzz. He has gleaming, smiling green eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He's attracted to the PC; and he has a rivalry with the church that dominates his actions
Ideals: Opinionated. Flaws: Antagonistic, Insomniac. Bonds: Religious, Has a crush. Occupation: Ploughman
Voice: pre-pubescent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 8000 cp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Silver comb with moonstones (600 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Geoffrey Marlowe, Male Human [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man is renowned for his bright black suits and hats. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He receives visions of the future at random moments
History: Gifted from a young age, Geoffrey studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Miller. Days after completing his studies, news broke out that his hometown was attacked by goblins. Geoffrey was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Someone believes him a fraud; and wants to work out more often
Ideals: Athletic, Joker, Gifted. Flaws: Insane. Bonds: Job, Enemies. Occupation: Miller
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 4 (-3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Tim Badger, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'6" and wears a fancy black suit. His left leg appears badly burned and disfigured. His golden hair is kept up in a ponytail inside a feathered hat. His gray eyes dart from person to person.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Flattery will make him almost putty in your hands.
History: Tim was born in the north. At a young age he loved to build and create. Through the years after Tim was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Tim's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Tim and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Persistence. Flaws: Antagonistic, Insane, Selfish. Bonds: Attractive. Occupation: Cook
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 16 (+3) | 7 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 1000 sp.
Hunter Ogden, Male Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears light armors faded through time and improper care. He is bald on top and has large brown tufts of hair around his ears. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has a small toy that he constantly fidgets with.
History: He was born to loving parents in a slum to the west. When money was particularly tight he was walking through alleys when he overheard a Assassin hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.
Motivation: He loathes his own lifestyle; and nothing but the best is good enough for him
Flaws: Ugly, Emotional, Addict. Bonds: Poor. Occupation: Assassin
Voice: Scandinavian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
Possessions: 3100 sp. Bloodstone (70 gp). Freshwater pearl (11 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Miles Warwick, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tan costume with the symbols of death on his torso. His white hair is heavily combed to the right. His gray eyes dart from person to person.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is lazy and tries to find solutions quickly.
History: He was born on a small isolated farm. He was taken as a slave by a traveling circus and forced to perform He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is currently in port desperately looking for someone to get him out.
Flaws: Depressed, Lazy. Bonds: Nature, Slave. Occupation: Shoemaker
Voice: High pitched and raspy
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 300 gp.
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