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NPC Generator

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Advanced [show]


Hunter Appleton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears dark leathers with embroidery, and is pretty ugly. His hair is greying and his face has many wrinkles. His face is scarred and worn.

Personality: He will rave to anyone who will listen. He would rather hide behind his crafts than deal with other people.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has had some formal music training, and achieved minor success. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Ugly, Insane, Shy, Mundane. Occupation: Seamstress

Voice: Booming voice

Attributes [hide]

Hunter Appleton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Clerebold Hornsby, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears a brown tunic with blue highlights, and long tan pants that bunch up around his shoes. His red hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Find a way to reverse the transformation of his brother; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Impulsive. Bonds: Poor, Criminal record, Family. Occupation: Banker

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Hornsby, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 13 (+1)15 (+2) 17 (+3)17 (+3)
Skills Acrobatics +2, Persuasion +5
Senses Passive Perception 13
Languages Common, Auran, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2200 sp.


Social Check DCs


Gerard Ainsley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. His white hair is cut short with large spiked bangs in the front. He has hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He misses his home and complains about the freezing weather, even in summer.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He has never given up on his poetry dream.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist, Artistic. Bonds: Rich, Immigrant, Criminal record. Occupation: Stableman

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gerard Ainsley, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)13 (+1) 16 (+3)13 (+1)
Skills Athletics +3, History +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 6000 cp. Banded agate (11 gp). 1 Good lock. 1 Simple lock.


Social Check DCs


Kody Badger, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is wearing a perfectly clean shirt and pair of pants. His long chestnut hair is drawn into a two foot long braid. His eyes are violet.

Personality: This man loves music and to teach people music more than just about anything. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His father raised him in a mountain cabin. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kody grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kody. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and further expansion of business

Ideals: Artistic, Gifted. Bonds: Attractive, Nature, Criminal record, Job. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Kody Badger, Male Human Fighter 3
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 6 (-2)14 (+2) 18 (+4)11 (+0)
Skills Deception +2, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Aquan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Kody Jacobs, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears red trousers with black and blue striped suspenders. He wears various colorful collared shirts. He wears a feathered hat to cover his moderate length black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. As long as the job gets done he does not care how it got done.

History: He comes from a rich western family. His father had invested heavily in several trade routes and wanted him to inherit them. He now travels the world, in search of power and loot.

Motivation: To settle down with his crush; and money/treasure

Ideals: Opinionated, Professionalism. Bonds: Rich, Adventurer, Has a crush. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Kody Jacobs, Male Human Fighter 3
Medium (5'5") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Intimidation +4, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Celestial, Terran, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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