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NPC Generator

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Advanced [show]


Kyle Emsworth, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. He wears his auburn hair up in a very large beehive style do. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered singing. He then took over the family business and is one of the better Architect for hire.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new architect responsibilities is difficult

Ideals: Entrepeneur, Artistic. Flaws: Ugly. Bonds: Job, Religious. Occupation: Architect

Voice: growls and snarls, animalistic

Attributes [hide]

Kyle Emsworth, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)13 (+1) 10 (+0)12 (+1)
Skills Athletics +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 600 sp. Malachite (11 gp).


Social Check DCs


John Cotton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and carries hammers. His hair is auburn and curly. His thin eyebrows rest above his beady violet eyes.

Personality: He acts crazy and hedonistic. Energy wise he seems alert and responsive.

History: He was born a particularly ugly child, much to the horror of his parents. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has money and likes to spend it; and he is currently in port desperately looking for someone to get him out

Ideals: Fighting, Professionalism. Flaws: Ugly, Hedonist. Bonds: Poor. Occupation: Courier

Voice: Voice breaks

Attributes [hide]

John Cotton, Male Human Fighter 3
Medium (5'4") Human, True Neutral (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 12 (+1)9 (-1) 11 (+0)7 (-2)
Skills Acrobatics +1, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Roland Landon, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is well dressed, constantly wearing a tan suit, white shirt, and black tie. His hair is golden, silky, and of moderate length. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born in a small mountains village. There was a wharf not far from home where he often wandered off to fish. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: His religion dominates his actions.

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Religious, Nature. Occupation: Doctor

Voice: Forgets to breathe while speaking

Attributes [hide]

Roland Landon, Male Human Fighter 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)10 (+0) 9 (-1)12 (+1)
Skills Deception +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 200 gp. 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Odo Wesley, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male is generally shirtless and showing off his tattooed chest. He is tall, broad shouldered and powerfully built. His white hair is greasy and uncared for. His eyes are a pleasant violet.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Odo was raised in a hard working conservative environment. He was an athlete and attended two major summer competitions. He never won. He tends to his Gardener job now, and dutifully fulfills any obligations he has.

Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers

Ideals: Athletic. Flaws: Ugly, Mundane, Fearful. Bonds: Job, Family. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Odo Wesley, Male Human Fighter 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 17 (+3)11 (+0)
Skills Animal Handling +5, Investigation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 25000 cp. 1 Minor magic item.


Social Check DCs


Percival Tinley, Male Human [Permalink]

Personal [hide]

Description: This western man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. He sports a long black beard, and similarly colored long hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Percival was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. A few years later when the north was not economically sound they moved to his current location. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Further expansion of business; and he's repulsed by the pc

Flaws: Secretive, Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Doctor

Voice: Pronounces difficult words wrong

Attributes [hide]

Percival Tinley, Male Human Fighter 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)15 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Performance +3
Senses Passive Perception 13
Languages Common, Goblin, Elven
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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