Hugh Berkeley, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy auburn stubble. He wears a pastel vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has a hunchback. His hair is always cut to a buzz. He has a tattooed face.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Sold as a small child to a wizard, Hugh was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His childhood dream was to be a Fletcher, but he was a colossal failure. He then took over the family business and is one of the better Navigator for hire.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Joker, Artistic. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Navigator
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
Possessions: 400 gp. Rock crystal (20 gp). Alexandrite (700 gp).
Diggory Kitchur, Male Human [Permalink]
Personal [hide]
Description: He sports blue clothing, slightly heavier than average wear. He is bristling with hidden weapons, mostly scythes and shields. He wears his auburn hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. He does not believe in violence as a means to an end. He is a dedicated Butcher but believes his peers are too gung-ho.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has set out to sabotage the competition.
Motivation: Further expansion of business; and he is a bit of a kleptomaniac
Ideals: Pacifist, Gifted. Flaws: Insane. Bonds: Criminal record, Job. Occupation: Butcher
Voice: Stutters
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 16 (+3) | 9 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 100 gp. Obsidian (11 gp).
Patrick Beckwith, Male Human [Permalink]
Personal [hide]
Description: Standing 6'3", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears an eyepatch.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is harsh and unforgiving.
History: He was born in the west, but his parents moved at a very young age to the east. Through the years after Patrick was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Patrick's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and human compassion
Flaws: Ugly, Racist, Antagonistic. Bonds: Rich, Immigrant. Occupation: Tailor
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Tiger eye turquoise (9 gp).
Gomory Charlton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: When he was but 5 years old his parents immigrated from the west. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Gomory's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Human people; and his relatives are trying to arrange a marriage
Ideals: Joker. Flaws: Antagonistic. Bonds: Immigrant, Mentor. Occupation: Glassblower
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'3") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Abyssal, Sylvan, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Clerebold Tenley, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is golden, silky, and of moderate length. He wears large thick round spectacles.
Personality: Clerebold is depressed about a lot of things. He tends to be a nihilist. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He used his abilities to travel the world and help people.
Motivation: He loathes his own lifestyle; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Bounty Hunter
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 11 (+0) | 12 (+1) | 7 (-2) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
Possessions: 200 gp.
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