Gilbert Southey, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and tends to wear a large white jacket. His skin is also unnaturally pale. His red hair is kept up in a ponytail inside a wide-brimmed hat. His ears are large.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.
History: He was born to a criminal king-pin and mafia family After coming to the age of reason, Gilbert took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Sabotage a competitor; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Opinionated, Gifted, Fighting. Flaws: Ugly. Bonds: Criminal record, Job. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (6'3") Human, Neutral Evil (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Half-Plate. 1 Darkwood Shield. 1 Darkwood Shield. 1 Half-Plate.
Anselm Graeme, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears brown cloth garments or leather armor. His brown hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: A skeptical and narcissistic man, Anselm's first love is himself. His second love is also himself. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: The child of southern immigrants he idolized his mother. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Adventurer, Immigrant. Occupation: Spice Merchant
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 20 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 9 (-1) | 18 (+4) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Goblin, Undercommon, Giant
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
Possessions: 5000 sp. Chalcedony (40 gp). Amethyst (90 gp). Black opal (1200 gp). Chrysoprase (40 gp).
Simon Winchester, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is renowned for his bright brown suits and hats. His silver hair, when down, is lengthy. He tend to wears goggles to shield his eyes.
Personality: He can speak with the recently deceased. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Simon was born with his mother's beautiful face. His mother was a soldier and died while he was still young. Simon was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Military, Attractive. Occupation: Servant
Voice: Indian accent
Attributes [hide]
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2700 sp.
Patrick Braxton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a brown vest and prefers violet and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is blonde and curly. He wears crescent spectacles with a black brim.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is lazy and tries to find solutions quickly.
History: Patrick was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend
Flaws: Ugly, Insomniac, Lazy. Bonds: Poor, Adventurer. Occupation: Courier
Voice: Soothing and warm
Attributes [hide]
Medium (5'10") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 15 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 5 (-3) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Ernest Kimberly, Male Human [Permalink]
Personal [hide]
Description: He wears a simple grey robe with black stripes complete with hood. He is portly but not overly obese. His red hair is kept up in a ponytail inside a top hat. His ears are large.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. As long as the job gets done he does not care how it got done.
History: From birth he was tutored by a cruel and relentless mentor. As a young adult he joined a group advocating for an improvement in Human conditions. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Professionalism. Flaws: Ugly, Antagonistic, Racist. Bonds: Mentor. Occupation: Junk Dealer
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
Possessions: 47000 sp. Pink pearl (80 gp). Zircon (50 gp). Chalcedony (50 gp). Smoky quartz (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!