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Advanced [show]


Manfred Reid, Male Human [Permalink]

Personal [hide]

Description: This man wears bulky grey painted plate armor, and sports empty pouches on his belt. He keeps his auburn hair in a flapper bob. His eyes are amber and catlike.

Personality: A deeply religious man he believes everything happens for a reason. He would rather hide behind his crafts than deal with other people.

History: He was born to loving parents in a slum to the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Shy, PTSD. Bonds: Religious, Poor. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Manfred Reid, Male Human Fighter 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Nature +4, Stealth +2
Senses Passive Perception 13
Languages Common, Sylvan, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Gerald Bradly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he does not wear sleeves and tends to eschew shirts when he can avoid it, and is pretty ugly. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes, though not visible through his cowl, are hazel.

Personality: He is calm most of the time but flees social interaction. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: He was born the only child of a wealthy merchant. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Artistic, Entrepeneur. Flaws: Ugly, Shy. Bonds: Job. Occupation: Carter

Voice: Stutters

Attributes [hide]

Gerald Bradly, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)10 (+0)
Skills Insight +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Hunter Peyton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large red mantle and cape that has been intricately interwoven into his tan robe. His head has been shaved. He tend to wears goggles to shield his eyes.

Personality: Calm and collected, he is a well trained Bricklayer. He never wears the same outfit twice, unless he absolutely has to.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 4 years.

Motivation: To be a Server again; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Artistic, Fighting. Flaws: Ugly. Bonds: Job, Rich. Occupation: Bricklayer

Voice: American accent

Attributes [hide]

Hunter Peyton, Male Human Fighter 3
Medium (5'3") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)12 (+1) 8 (-1)12 (+1)
Skills Intimidation +3, Medicine +1
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 30 pp. Fire opal pendant on a fine gold chain (500 gp).


Social Check DCs


Dustin Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. Beneath his clothing is a huge mess of scar tissue. He wears his golden hair up. His blue eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Dustin isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He works hard and plays hard.

History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Dustin was left his mother's suit of armor and trained in its use and care. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Slave, Military, Family. Occupation: Beggar

Voice: Gruff and masculine

Attributes [hide]

Dustin Yeardley, Male Human Fighter 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 17 (+3)11 (+0) 13 (+1)15 (+2)
Skills Perception +4, Persuasion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +2 / 2d4-1, Grapple +4

Possessions: Aquamarine (1000 gp). Peridot (30 gp). Azurite (15 gp). Deep green spinel (120 gp).


Social Check DCs


Wymar Thornton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly morningstars and clubs. His blonde hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is obsessed with finding treasure.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Wymar took refuge in the ruined castle and found the beat up morningstar and armor he uses now. He has recently gotten a pet goose that steals things from people.

Motivation: A rival would like him out of the picture.

Ideals: Optimist. Flaws: Addict. Bonds: Criminal record, Adventurer, Nature. Occupation: Architect

Voice: Nasally tone

Attributes [hide]

Wymar Thornton, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)17 (+3) 14 (+2)14 (+2) 11 (+0)14 (+2)
Skills History +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee -2 / 1d8-4, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs

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