Kody Wilberforce, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and blue workpants. His shirt is white, and he wears a heavy blue leather apron most of the time. His silver hair is kept up in a ponytail inside a deerstalker hat. He is very pretty but has cold, dead eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Kody was born with his mother's beautiful face. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 14 years.
Motivation: Regain custody of his son; and expand his business
Ideals: Artistic. Flaws: Insane. Bonds: Attractive, Job, Family. Occupation: Shipwright
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Druidic, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. 1 Silk rope.
Lance Pickering, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man wears light armors faded through time and improper care. He wears a colorful flower in his black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and to protect his home
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive. Occupation: Unemployed
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
Charles Gresham, Male Human [Permalink]
Personal [hide]
Description: 6'1" and lanky with angular features, he is an attractive figure. He wears a green Stetson hat and green clothes. He sports a long auburn beard, and similarly colored long hair. His green eyes peer out from beneath his Stetson green hat.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is used to getting what he wants. In part because he is a meticulous planner.
History: Charles was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has dedicated himself to building a better kind of golem.
Motivation: Further expansion of business; and meet up once more with his childhood friend
Ideals: Disciplined, Professionalism. Bonds: Attractive, Rich, Adventurer, Job. Occupation: Tanner
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 7 (-2) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Solid gold idol (300 gp). Brass mug with jade inlays (200 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp).
Henry Appleton, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a blue cloak and cross-gartered tan stockings. His moppish auburn hair is in a traditional bowl cut. His eyes are likewise violet.
Personality: Henry hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. Animals are drawn to him, and he is able to talk to them.
History: He was born in the north, but his parents moved at a very young age to the east. A gifted student he started as a Actor, but he got bored and became a Herbalist. He has drifted from career to career and currently works as a Herbalist.
Motivation: He is compelled to act according to his religious beliefs; and sabotage a competitor
Ideals: Artistic, Gifted. Bonds: Immigrant, Job, Religious. Occupation: Herbalist
Voice: Whispers
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 300 gp. Deep blue spinel (800 gp). White pearl (50 gp). Moss agate (4 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Jocelyn Clinton, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and wears a green Stetson hat and green clothes. His right leg appears badly burned and disfigured. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Jocelyn hails from a village terrorized by drow. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. After a long history of fighting, Jocelyn and his spouse have recently divorced.
Motivation: He has comitted a past crime that haunts him to this day; and a rival would like him out of the picture
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Attractive, Enemies, Criminal record. Occupation: Sailor
Voice: Shortens vowels
Attributes [hide]
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 7000 sp. Jade (140 gp). Onyx (60 gp). Freshwater pearl (15 gp). 1 Good lock. 1 Healer’s kit. 1 Spyglass.
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Their contribution stands as a beacon of hope for all adventurers!
