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NPC Generator

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Advanced [show]


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is kept up in a ponytail inside a broad hat. His eyes are likewise violet. His teeth are white and perfect.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Robert was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has been saving his money to try and buy his sister's freedom.

Motivation: He uses money and sex appeal to get what he needs; and to unite with his sister

Flaws: Hedonist. Bonds: Attractive, Rich, Family, Religious. Occupation: Shoemaker

Voice: Booming voice

Attributes [hide]

Robert Pickering, Male Human Fighter 3
Medium (5'6") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Religion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. Smoky quartz (80 gp). Jasper (80 gp). Chalcedony (80 gp).


Social Check DCs


Kody Law, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he is generally shirtless and showing off his tattooed chest. His chestnut hair is still thick. He has gray eyes.

Personality: Kody is depressed about a lot of things. He tends to be a nihilist. Energy wise he seems alert and responsive.

History: A powerful brothel owner made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He's attracted to the PC; and wants a kiss

Ideals: Professionalism. Flaws: Depressed. Bonds: Mentor, Adventurer, Has a crush. Occupation: Fortune-teller

Voice: Mumbles to self between sentences

Attributes [hide]

Kody Law, Male Human Fighter 3
Medium (5'4") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)17 (+3) 6 (-2)12 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Patrick Cromwell, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he dresses in yellow turtlenecks beneath a green coat with pastel slacks. With bright chestnut hair and a scraggly beard. This brown eyed southerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a dire rats raid, leaving Patrick alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: An old rival family wants him found; and he wants revenge against dire rats

Flaws: Impulsive. Bonds: Nature, Religious, Enemies, Family. Occupation: Unemployed

Voice: Speaks in third person

Attributes [hide]

Patrick Cromwell, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 9 (-1)15 (+2) 10 (+0)11 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Chad Coombs, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'6" and is typically in his Architect uniform. He wears his golden hair up in a very large beehive style do. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a small toy that he constantly fidgets with.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He's since become an addict/alcoholic.

Motivation: To be a Glassblower again; and he is unsatisfied with his job

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Job, Attractive. Occupation: Architect

Voice: Loud with bravado

Attributes [hide]

Chad Coombs, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +4

Possessions: Sard (40 gp). Golden pearl (160 gp).


Social Check DCs


Peter Marley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair, while still mostly chestnut, has prominent grey streaks. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Peter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a small toy that he constantly fidgets with.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to work out more often; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Athletic, Impeccable. Flaws: Ugly, Addict. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Peter Marley, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)14 (+2)
Skills Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp.


Social Check DCs

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