Raymond Graham, Male Human [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He carries with him a set of greatswords on his belt, each one with a topaz on the hilt. With a patchy auburn beard and wild auburn hair. He has gleaming, smiling gray eyes.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Raymond is combative with any and all who dare try his patience in the slightest.
History: Raymond hails from a village terrorized by goblins. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in greatsword use. Being a Merchant kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: His religion dominates his actions; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting, Athletic, Justice. Bonds: Enemies, Criminal record, Religious. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 300 gp. Red garnet (70 gp). Blue quartz (12 gp). Pink pearl (70 gp). White pearl (70 gp).
Thomas Hadley, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this southern man is dressed in earthy colors with a blue and green handkerchief worn on his right side. He wears his black hair down. He has a dull look in his hazel eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Hunter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He has worked as a Hunter like his father before him.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Athletic, Fighting, Persistence. Bonds: Guardian, Job, Criminal record. Occupation: Hunter
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Human, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 9 (-1) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
Possessions: 9000 cp.
Charles Landon, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'10". He wears an entirely white suit with violet socks and a vest with buckled shoes, and his gloved hand is found clutching a trident. His deerstalker hat is riddled with cuts and holes. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently he has begun working with bootleggers and crooks.
Motivation: A rival would like him out of the picture.
Flaws: Ugly, Insane. Bonds: Guardian, Criminal record, Military. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 16 (+3) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Infernal, Gnome, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 400 gp.
Tim Clinton, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He wears bulky pastel painted plate armor. He has a small bristly mustache and wavy silver hair. His eyes, though not visible through his cowl, are green.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is a big fan of imagination and believes people should spend more time reading and writing.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Masseuse. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: To be a Barber again; and sabotage a competitor
Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Job. Occupation: Masseuse
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 500 sp.
Odo Sutherland, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears a pastel broad hat and pastel clothes. He is tall, broad shouldered and powerfully built. His blonde hair is kept up in a ponytail inside a broad hat. His otherwise smooth face is marked with small tiny scars.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is a very good compulsive liar and kleptomaniac.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and he wants to meet his childhood hero
Bonds: Attractive, Criminal record, Religious, Nature, Adventurer. Occupation: Navigator
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 10 pp.
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