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NPC Generator

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Advanced [show]


Trey Graeme, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. He has relatively light skin and is very physically imposing due to his abundance of muscles. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: The child of western immigrants he idolized his mother. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to have a good time and be beloved; and he wants to meet his childhood hero

Ideals: Disciplined, Optimist, Persistence. Flaws: Insane. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Russian accent

Attributes [hide]

Trey Graeme, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 80 pp.


Social Check DCs


Dean Alston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man likes to wear white tank tops with grey pants. He has silver hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irascible and easily irritated. He does not trust anyone and sleeps with one eye open.

History: Born to a poor family in the city he treasured whatever gifts he got. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Ruler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has passion for adventuring and risk; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Poor, Criminal record, Adventurer. Occupation: Ruler

Voice: Thin and wheezing

Attributes [hide]

Dean Alston, Male Human Fighter 4
Medium (6'1") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, History +4
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Jocelyn Leighton, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish white hair is in a traditional bowl cut. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He is content; and he seems to be bored by most things

Ideals: Fighting, Athletic, Philantrophist. Flaws: Mundane. Bonds: Poor. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Jocelyn Leighton, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)14 (+2) 12 (+1)16 (+3)
Skills Persuasion +5, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Infernal
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2200 sp. Lapis lazuli (15 gp).


Social Check DCs


Bertram Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His skin is fair and his fingers are delicate and long. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes and a blue hat with a brown feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Gardener work with an outfit from a few towns over. Gardener work suited him well, and with each successful project, he earned more gold and more respect from his peers. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge

Flaws: Secretive. Bonds: Job, Attractive, Rich, Enemies. Occupation: Gardener

Voice: Indian accent

Attributes [hide]

Bertram Cumberbatch, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 17 (+3)7 (-2)
Skills Arcana +3, Investigation +3
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 14000 cp.


Social Check DCs


Dustin Mitchell, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man typically wears a sleeveless long coat of deep pastel leather and dull violet iron scale mail and is in decent physical shape. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: He is very quiet and rarely speaks above a whisper. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: From birth he was tutored by a cruel and relentless mentor. When Dustin reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions

Ideals: Athletic. Flaws: Shy. Bonds: Religious, Mentor, Military. Occupation: Cartwright

Voice: Ums and uhs a lot

Attributes [hide]

Dustin Mitchell, Male Human Fighter 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 36 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Arcana +3, Athletics +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: Just what you see.


Social Check DCs

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