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NPC Generator

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Advanced [show]


Cory Darlington, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He is renowned for his bright grey suits and hats. He has a small bristly mustache and wavy chestnut hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Cory wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Cory was raised in a hard working conservative environment. His father had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Fortune-teller like his father before him.

Motivation: He has a crush on the local Architect; and balancing his hectic life and new fortune-teller responsibilities is difficult

Ideals: Athletic, Disciplined. Flaws: Impulsive. Bonds: Job, Rich, Has a crush. Occupation: Fortune-teller

Voice: Smooth and feminine

Attributes [hide]

Cory Darlington, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 16 (+3)8 (-1) 9 (-1)8 (-1)
Skills Acrobatics +1, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Percival Kendal, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His black hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is harsh and unforgiving.

History: He was born in the north. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. After a long history of fighting, Percival and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Attractive, Immigrant. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Percival Kendal, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)13 (+1) 13 (+1)18 (+4)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Raymond Coombs, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright pastel suits and hats. He wears a colorful flower in his blonde hair. He tend to wears goggles to shield his eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Raymond has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Raymond Coombs, Male Human Fighter 5
Medium (5'5") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 8 (-1)9 (-1)
Skills Investigation +7, Religion +7
Senses Passive Perception 9
Languages Common, Infernal, Orc, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: Blue quartz (13 gp).


Social Check DCs


Wymar Haley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He wears his silver hair up. His hazel eyes are slightly larger than normal.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and he wants to meet his childhood hero

Ideals: Philantrophist. Bonds: Attractive, Poor, Military. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Wymar Haley, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)18 (+4) 13 (+1)12 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Ignan, Auran, Draconic, Aquan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Lance Clare, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he sports pastel clothing, slightly heavier than average wear. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His ears are large.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He misses his home and complains about the freezing weather, even in summer.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Lance was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Lance's mother didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter; and to reunite with his absent mother

Flaws: Ugly, Antagonistic. Bonds: Immigrant, Mentor, Family. Occupation: Fisher

Voice: Thin and wheezing

Attributes [hide]

Lance Clare, Male Human Fighter 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 9
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)10 (+0) 9 (-1)13 (+1)
Skills Persuasion +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 10 pp. 1 Crowbar. 1 Disguise kit. 1 Masterwork manacles.


Social Check DCs

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