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Advanced [show]


Everard Quinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears brown leather gloves, a brown jacket, and tight pants. His black hair is greying along the sides and has receded to reveal a widow's peak. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Actor business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Actor. He then took over the family business and is one of the better Actor for hire.

Motivation: To be a Dilettante again; and he'd like to take his coworkers down a peg

Ideals: Athletic, Justice. Flaws: Insane, Antagonistic. Bonds: Job. Occupation: Actor

Voice: Sore throat, cough

Attributes [hide]

Everard Quinton, Male Human Fighter 3
Medium (5'7") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)10 (+0) 8 (-1)13 (+1)
Skills Nature +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Lance Tickle, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His auburn hair is slicked back into a classic pompadour. His eyes are blue and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. The war was a terrible time for him, and Lance does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his mother. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Athletic. Flaws: Shy, Depressed. Bonds: Military. Occupation: Bellfounder

Voice: Timid voice

Attributes [hide]

Lance Tickle, Male Human Fighter 3
Medium (6'3") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)15 (+2) 10 (+0)10 (+0)
Skills Athletics +2, Performance +2
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +2

Possessions: 1300 sp. Red-brown spinel (140 gp). Deep green spinel (140 gp). Star rose quartz (30 gp).


Social Check DCs


Bertram Wellington, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many brown ritualistic tattoos. He wears suspenders and green workpants. His shirt is brown, and he wears a heavy green leather apron most of the time. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He tend to wears goggles to shield his eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a poor family in the city he treasured whatever gifts he got. Like his mother and his sister before him, after school he went straight into learning to become a Navigator. He's also a talented Tanner, but doesn't like to broadcast it.

Motivation: Wants a kiss; and someone believes him a fraud

Ideals: Disciplined. Bonds: Has a crush, Poor, Job, Enemies. Occupation: Navigator

Voice: Posh accent

Attributes [hide]

Bertram Wellington, Male Human Fighter 4
Medium (6'1") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hunter Badger, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a tan coat over a white low-cut shirt, and a top hat upon his head. He wears his chestnut hair up. His eyes, though not visible through his cowl, are gray.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. He has worked as a Laborer like his father before him.

Motivation: He doesn't get along with people that don't share his tastes; and he has a rivalry with the church that dominates his actions

Ideals: Impeccable. Bonds: Attractive, Military, Religious, Job. Occupation: Laborer

Voice: Hard of hearing, loud

Attributes [hide]

Hunter Badger, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)16 (+3) 12 (+1)15 (+2)
Skills Animal Handling +3, History +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Geoffrey Atherton, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a violet broad hat and violet clothes. His blonde hair is heavily combed to the left. He is baby faced.

Personality: Geoffrey is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a Shoemaker, his father struggled to pay the bills. His first spouse was a Shoemaker, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Since then, he has sought to make the best of life.

Motivation: A deep hatred of goblins; and his spouse's relatives view him with great suspicion

Ideals: Extrovert, Optimist. Bonds: Poor, Attractive, Family, Enemies. Occupation: Fortune-teller

Voice: High pitched, excited

Attributes [hide]

Geoffrey Atherton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 18 (+4)8 (-1) 11 (+0)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 90 pp. 1 Buckler. 1 Darkwood Buckler.


Social Check DCs

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