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NPC Generator

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Advanced [show]


Kyle Alston, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin brown vertical stripes and violet pants. He has a long auburn beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He now mingles about in high society.

Motivation: Several ex partners dislike his way of doing things and want revenge; and many brigands want him driven away

Ideals: Disciplined, Optimist, Gifted. Bonds: Rich, Enemies. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Kyle Alston, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 18 (+4)11 (+0) 4 (-3)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Trym Hallewell, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. With a patchy silver beard and wild silver hair. His eyes are blue and beady.

Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Trym was born on a far southern plains where he grew up under the tutelage of his father, an expert Merchant. He left for the south, certain he would find work there.

Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Slave, Immigrant. Occupation: Merchant

Voice: Hard of hearing, loud

Attributes [hide]

Trym Hallewell, Male Human Fighter 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)8 (-1) 11 (+0)10 (+0)
Skills Intimidation +2, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Guy Yardley, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He is typically in his Dilettante uniform. His whole body is exceptionally muscular. He has done his best to style his brown hair to look like a famous performer. His brown eyes lackadaisically let the world flow into them.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.

History: Born in a small village he learned the ways of the warrior from his father. He helped his father out around the business and became quite the natural. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Philantrophist, Fighting. Flaws: Antagonistic. Bonds: Job, Immigrant. Occupation: Dilettante

Voice: Uses sign language

Attributes [hide]

Guy Yardley, Male Human Fighter 3
Medium (6'1") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Investigation +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Drogo Barlow, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. His golden hair is lengthy and is close to two feet long. His eyes are green and catlike.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barrister. He's also a talented Armorer, but doesn't like to broadcast it.

Motivation: He's repulsed by the PC; and balancing his hectic life and new barrister responsibilities is difficult

Flaws: Shy, Fearful, Antagonistic. Bonds: Religious, Job. Occupation: Barrister

Voice: Farmer accent

Attributes [hide]

Drogo Barlow, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +4, Medicine +2
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Roland Lester, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He doesn't get along with people that don't share his tastes; and his religion dominates his actions

Ideals: Impeccable, Logical. Bonds: Religious, Slave. Occupation: Brewer

Voice: Can't modulate volume

Attributes [hide]

Roland Lester, Male Human Fighter 3
Medium (6'5") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)9 (-1) 10 (+0)18 (+4)
Skills Athletics +3, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 40 pp.


Social Check DCs

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