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Advanced [show]


Gerard Halsey, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has shaved his head bald. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A powerful brothel owner made him what he is. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Entrepeneur, Optimist. Flaws: Shy. Bonds: In love, Mentor. Occupation: Glassblower

Voice: Aggressive tone

Attributes [hide]

Gerard Halsey, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 6 (-2)15 (+2) 10 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Bertram Hayes, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many violet ritualistic tattoos. He usually wears his red robe and has his longbow always slung over his shoulder. His long silver hair reaches down to his waist. His face is scarred and worn.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He always tries to repair and not replace. It was this mentality that drove him into the Shipwright business.

History: He was raised in a white middle class family as the only child. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Regain custody of his daughter.

Ideals: Persistence, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Shipwright

Voice: Raspy

Attributes [hide]

Bertram Hayes, Male Human Fighter 4
Medium (5'3") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. 1 Holy water. 3 Tanglefoot bags. 1 Alchemist’s fire.


Social Check DCs


Lance Asheton, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep tan leather and dull yellow iron scale mail. He carries with him a set of flails on his belt, each one with a opal on the hilt. He has dyed his greying silver hair a little too much giving a sharp silver color. His eyes are brown and beady.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a logical person and will generally grow upset if things defy logic and science.

History: Lance was raised in a hard working conservative environment. He was an apprentice working in his father's forge. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Fighting, Optimist, Logical. Flaws: Ugly. Bonds: Job. Occupation: Miller

Voice: French accent

Attributes [hide]

Lance Asheton, Male Human Fighter 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)16 (+3) 16 (+3)9 (-1)
Skills Athletics +5, Intimidation +1
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp. Eye agate (15 gp). 1 Darkwood Shield.


Social Check DCs


William Gracey, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a black top hat and black clothes. His top hat is riddled with cuts and holes. His face is scarred and worn.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant, Job. Occupation: Masseuse

Voice: Draws out vowels

Attributes [hide]

William Gracey, Male Human Fighter 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Goblin
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 700 sp.


Social Check DCs


Simon Ramsay, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a simple white robe with pastel stripes complete with hood. His red hair is still thick. This gray eyed westerner is not easily forgotten.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast mountains. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern.

Flaws: Impulsive. Bonds: Attractive, Job, Nature, Family. Occupation: Actor

Voice: Speaks with a cold

Attributes [hide]

Simon Ramsay, Male Human Fighter 3
Medium (6'6") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)10 (+0) 7 (-2)13 (+1)
Skills Acrobatics +5, Athletics +3
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. 1 Banded mail.


Social Check DCs

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