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NPC Generator

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Advanced [show]


Aldous Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is red and curly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His childhood dream was to be a Priest, but he was a colossal failure. He hasn't been sleeping well lately.

Motivation: To be a Priest again; and balancing his hectic life and new mercenary responsibilities is difficult

Ideals: Gifted. Flaws: Disease, Insomniac. Bonds: Poor, Job. Occupation: Mercenary

Voice: Pirate accent

Attributes [hide]

Aldous Blackwood, Male Human Fighter 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 15 (+2)18 (+4)
Skills Athletics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Aldous Preston, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing a tight white one piece outfit complete with pants, hood, and a cape. He sports a long red beard, and similarly colored long hair. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born at the edge of vast desert. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He has set out to sabotage the competition.

Motivation: Many dire rats want him driven away; and he'd like to take his coworkers down a peg

Ideals: Professionalism. Flaws: Addict. Bonds: Enemies, Nature, Job. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Aldous Preston, Male Human Fighter 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 14 (+2)15 (+2)
Skills Deception +4, Stealth +2
Senses Passive Perception 12
Languages Common, Halfling, Giant, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs


Conrad Sutherland, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a fancy grey suit. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Scribe born in the past three hundred years. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. He moved out south to avoid the crime he committed. He then took over the family business and is one of the better Scribe for hire.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Job, Nature, Criminal record. Occupation: Scribe

Voice: Loud with bravado

Attributes [hide]

Conrad Sutherland, Male Human Fighter 4
Medium (5'11") Human, True Neutral (CR 4)
Armor Class 8
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 15 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +0 / 1d10-2, Grapple +2

Possessions: 48000 sp.


Social Check DCs


Godfrey England, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. His silver hair is drawn into a tight pony tail with a butterfly scrunchie. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: Godfrey was raised in a hard working conservative environment. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's father didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Logical. Flaws: Antagonistic. Bonds: Poor, Job, Family. Occupation: Gardener

Voice: Gruff and masculine

Attributes [hide]

Godfrey England, Male Human Fighter 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 15 (+2)14 (+2)
Skills Nature +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven, Elven, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Geoffrey Merton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'3" and wears green painted combat armor at almost all times. He has a very tight haircut. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with a lost civilization.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Disease. Bonds: Adventurer. Occupation: Seamstress

Voice: Speaks through clenched teeth

Attributes [hide]

Geoffrey Merton, Male Human Fighter 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)9 (-1) 13 (+1)5 (-3)
Skills Intimidation -1, Performance -1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs

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