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Advanced [show]


Drogo England, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries clubs. His white hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Stableman, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To be a Stableman again; and he is greedy

Ideals: Entrepeneur, Fighting, Philantrophist. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Deep voice with rolling R's

Attributes [hide]

Drogo England, Male Human Fighter 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)9 (-1) 15 (+2)6 (-2)
Skills Athletics +6, Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Gerard Chester, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair is auburn and curly. His eyes are a pleasant gray.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He also hits on women, regardless of circumstances.

History: The child of a Map Maker, who enjoyed hunting, Gerard was taken on many hunting expeditions. At a young age his mother died while driving off some brigands. His father being the stubborn sort decided to stay and helped train him in rapier use. He has gone from town to town working and never settling down anywhere, but has fallen for a local Map Maker. He hasn't told them the truth, but wants to settle down with them.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Athletic, Fighting. Bonds: Enemies, Has a crush, Nature. Occupation: Priest

Voice: Australian accent

Attributes [hide]

Gerard Chester, Male Human Fighter 3
Medium (6'5") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)7 (-2) 10 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 11000 cp. Gold and topaz bottle stopper cork (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). 1 Buckler. 1 Banded mail. 1 Darkwood Shield.


Social Check DCs


Hubert Rayden, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is typically in his Brewer uniform. He keeps his black hair in a pixie cut. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is irascible and easily irritated. He is obsessed with finding treasure.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Painter, but he got bored and became a Brewer. In the meantime he has taken over work as a Brewer and occasionally as a mercenary.

Motivation: He's repulsed by the PC.

Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Brewer

Voice: Sore throat, cough

Attributes [hide]

Hubert Rayden, Male Human Fighter 4
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 600 gp. Eye agate (6 gp). 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Average lock. 1 Hourglass.


Social Check DCs


Godfrey Stanley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears rags and sports a simple walking cane. His red hair is slicked back into a classic pompadour. His amber unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He served in the navy to pay for his family's outstanding loans. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Unemployed for the past few years.

Motivation: A need for knowledge about a nearby landmark; and balancing his hectic life and new unemployed responsibilities is difficult

Flaws: Disease, Antagonistic. Bonds: Poor, Job, Military, Adventurer. Occupation: Unemployed

Voice: Smooth and feminine

Attributes [hide]

Godfrey Stanley, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 13
Languages Common, Auran, Ignan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 200 gp. Rich purple corundum (500 gp). Silver pearl (100 gp).


Social Check DCs


Diggory Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is dressed in an above average manner. He wears his silver hair up. His eyes, though not visible through his cowl, are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the north, but his parents moved at a very young age to the south. He moved from fad to fad and when he turned 15 he discovered music. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often.

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Diggory Pinkerton, Male Human Fighter 4
Medium (6'5") Human, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)14 (+2) 18 (+4)10 (+0)
Skills Nature +4, Survival +6
Senses Passive Perception 14
Languages Common, Goblin, Aquan
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Smoky quartz (60 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs

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