Henry Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely tan suit with red socks and a vest with buckled shoes. His tied-back hair is black. His amber eyes peer out from beneath his top tan hat.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: His father raised him in a mountain cabin. His psionic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Money/treasure; and he is greedy
Ideals: Gifted. Flaws: Addict, Disease. Bonds: Nature, Rich. Occupation: Gardener
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Tiger eye turquoise (15 gp). Jet (80 gp). Coral (80 gp). Blue quartz (15 gp).
Gunter Wilberforce, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He is wearing a long, tan, dusty cloak. He wears his golden hair down. His eyes are violet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born into a rich family. He worked as a nervous Actor and found it very stressful. He became a Actor soon after.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult; and many drow want him driven away
Ideals: Joker. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Actor
Voice: Soft and melodious
Attributes [hide]
Medium (6'2") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
Possessions: Aquamarine (500 gp). Malachite (7 gp). Rhodochrosite (7 gp).
Hubert Van Es, Male Human [Permalink]
Personal [hide]
Description: An older man who likes to wear ponchos typically of a light red in addition to tight pants, he is not a threatening figure. His silver hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.
Personality: He is irascible and easily irritated. He is able to make almost anything out of random pieces of junk.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Cursed with a spirit at a very young age, Hubert has worked very hard to control his curse. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To settle down with his crush; and he would like to get married and retire
Ideals: Gifted. Flaws: Antagonistic, Disease, Secretive. Bonds: Has a crush. Occupation: Layabout
Voice: Soft and melodious
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 12 (+1) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2900 sp.
Roger Barton, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he sports violet clothing, slightly heavier than average wear. His red hair has been sun bleached extensively. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He cannot resist a sob story and will often dote over anyone who has one.
History: The child of northern immigrants he idolized his mother. Because his mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He used his abilities to travel the world and help people.
Motivation: Someone believes him a fraud.
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Immigrant, Enemies. Occupation: Priest
Voice: Indian accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Infernal, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Amber (50 gp). Citrine (60 gp).
Clerebold Morton, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. His brown hair, when down, is lengthy. His eyes are gray and catlike.
Personality: He has always had a great fascination with Human culture. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Clerebold was born into a poor family. Growing up, he dreamt of becoming a Fighter, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Fighter in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Butcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Meet up once more with his childhood friend.
Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Poor, Adventurer. Occupation: Butcher
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 13000 cp. Deep blue spinel (300 gp). Aquamarine (300 gp).
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Their contribution stands as a beacon of hope for all adventurers!