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NPC Generator

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Advanced [show]


Diggory Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. With bright black hair and a scraggly beard. He wears round tiny glasses practically rammed into his face.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He is a font of random trivia from the lore and stories he has discovered

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To reunite with his old friends; and wants to work out more often

Ideals: Athletic, Logical, Gifted. Flaws: Shy. Bonds: Has a crush, Adventurer. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Diggory Clinton, Male Human Fighter 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. Tourmaline (70 gp). Peridot (20 gp). Freshwater pearl (12 gp). 1 Masterwork manacles. 1 Superior lock. 1 Disguise kit.


Social Check DCs


Norman Barlow, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and sports grey clothing, slightly heavier than average wear. He sports a flattop hair cut. His brown eyes have a joyful gleam in them most of the time.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Animals are drawn to him, and he is able to talk to them.

History: He got into the Bather business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Bather job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly. Bonds: Job. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Norman Barlow, Male Human Fighter 4
Medium (6'0") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)8 (-1) 15 (+2)11 (+0)
Skills Acrobatics +3, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp.


Social Check DCs


Clerebold Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he typically wears violet cloth garments or leather armor. His hair is brown and curly. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born the only child of a wealthy merchant. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Clerebold and his spouse have recently divorced.

Motivation: He wants revenge against giants; and revenge

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Enemies, In love. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Clerebold Soames, Male Human Fighter 3
Medium (5'6") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 9 (-1)12 (+1) 12 (+1)17 (+3)
Skills Religion +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Kody Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a brown poncho over his likewise colored trousers and shirt. His hair is long and silver with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He has several tiny sapphire earrings on each ear.

Personality: He is happy with his job as a Butcher. He turns his eye from what people do, preferring to live and let live. Animals are drawn to him, and he is able to talk to them.

History: Kody lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has worked as a Butcher like his father before him.

Motivation: To be a Layabout again; and wants to raise his children well

Ideals: Athletic, Gifted. Bonds: Rich, Job, Family. Occupation: Butcher

Voice: Irish accent

Attributes [hide]

Kody Birkenhead, Male Human Fighter 4
Medium (5'4") Human, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Athletics +2, Insight +2
Senses Passive Perception 10
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 600 gp.


Social Check DCs


Shane Atterton, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a well pressed and immaculate suit (or dress). His hair is blonde and curly. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Shane hails from a village terrorized by brigands. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He hasn't been sleeping well lately.

Motivation: Revenge; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Gifted. Flaws: Addict, Insomniac. Bonds: Poor, Enemies. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Shane Atterton, Male Human Fighter 3
Medium (6'1") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)15 (+2) 13 (+1)9 (-1)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc, Halfling
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Sapphire pendant on gold chain (600 gp). 1 Breastplate. 1 Banded mail. 1 Half-Plate.


Social Check DCs

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