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Advanced [show]


Hugh Radcliffe, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a crossbow. He wears his auburn hair down. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Hugh hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He served in the navy to pay for his family's outstanding loans. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Artistic. Bonds: Poor, Attractive, Criminal record, Military. Occupation: Brewer

Voice: Italian accent

Attributes [hide]

Hugh Radcliffe, Male Human Fighter 3
Medium (5'1") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)13 (+1) 17 (+3)7 (-2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 2000 cp. 4 Thunderstones. 7 Acid flasks.


Social Check DCs


William Kinsley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red shirt with thin yellow vertical stripes and black pants. He wears his brown hair up. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is a font of random trivia from the lore and stories he has discovered

History: Sold as a small child to a slaver, William was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Ugly. Bonds: Poor, Adventurer, Mentor. Occupation: Mercenary

Voice: Breathy voice

Attributes [hide]

William Kinsley, Male Human Fighter 3
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 9 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 3 (-4)10 (+0) 12 (+1)12 (+1)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Henry Langley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A need for knowledge about a nearby landmark; and he is greedy

Flaws: Hedonist. Bonds: Rich, Adventurer, Military. Occupation: Mortician

Voice: Scottish accent

Attributes [hide]

Henry Langley, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)10 (+0) 12 (+1)14 (+2)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp. Violet garnet (700 gp).


Social Check DCs


Drogo Weston, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is wearing colorful clothing, dressed as a Sculptor. He has chestnut hair. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He will rave to anyone who will listen. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sculptor work with an outfit from a few towns over. Sculptor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He then took over the family business and is one of the better Sculptor for hire.

Motivation: Expand his business; and balancing his hectic life and new sculptor responsibilities is difficult

Flaws: Ugly, Insane. Bonds: Poor, Religious, Slave, Job. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Drogo Weston, Male Human Fighter 4
Medium (5'0") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills Athletics +1, Deception +2
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2

Possessions: 14000 cp. Star rose quartz (20 gp). Rock crystal (20 gp).


Social Check DCs


Lance Moreno, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Bather business at a young age. He made a point of taking high paying jobs and getting most of it up front. He struck the Bather job and began his own company from there.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Adventurer, Poor, Job. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Lance Moreno, Male Human Fighter 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)7 (-2) 16 (+3)15 (+2)
Skills Acrobatics +2, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5

Possessions: 60 pp.


Social Check DCs

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