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Advanced [show]


Roger Wentworth, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a violet shirt with thin yellow vertical stripes and white pants. He keeps his long blonde hair kept up in a rat tail. He has several tiny sapphire earrings on each ear.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is an amazing painter.

History: He was born the only child of a wealthy merchant. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has achieved small success as a Painter.

Motivation: Balancing his hectic life and new Painter responsibilities is difficult; and money/treasure

Ideals: Gifted, Entrepeneur. Bonds: Rich, Job, Immigrant. Occupation: Painter

Voice: Draws out vowels

Attributes [hide]

Roger Wentworth, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)18 (+4) 14 (+2)13 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Halfling, Terran, Giant, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 80 pp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man prefers to wear flannel. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes dart from person to person to random spaces in the air.

Personality: He is fixated on the number 54. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. As long as the job gets done he does not care how it got done.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To find somewhere to settle down; and he is not mentally stable, and does not behave rationally

Ideals: Professionalism, Gifted. Flaws: Insane, Antagonistic, Mundane. Occupation: Miner

Voice: Scottish accent

Attributes [hide]

Lewis Windsor, Male Human Fighter 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 7 (-2)9 (-1) 14 (+2)9 (-1)
Skills Acrobatics +3, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: He wears a tan vest and prefers green and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large auburn tufts of hair around his ears. He has blue eyes and a tan hat with a green feather.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Born in the east to a Performer, Robert learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Robert took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He has achieved small success as a Performer.

Motivation: To be a Painter again; and balancing his hectic life and new performer responsibilities is difficult

Flaws: Ugly, Disease, Hedonist. Bonds: Job, Nature. Occupation: Performer

Voice: Forgets to breathe while speaking

Attributes [hide]

Robert Hadley, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Nature +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 100 gp. Smoky quartz (30 gp). Blue quartz (9 gp). 1 Breastplate.


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a brown vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on his right hand. His white hair is lengthy and is close to two feet long. His eyes are a pleasant amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He would rather hide behind his crafts than deal with other people.

History: He was born a particularly ugly child, much to the horror of his parents. He moved from fad to fad and when he turned 15 he discovered writing. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Ugly, Insomniac, Shy. Bonds: In love. Occupation: Bookbinder

Voice: Slow speaker

Attributes [hide]

Henry Barton, Male Human Fighter 3
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)17 (+3) 13 (+1)7 (-2)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Halfling, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp. Golden yellow topaz (200 gp). Tourmaline (130 gp).


Social Check DCs


Drogo Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His white hair is braided into rings. His green eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother was a mechanic, and taught him how to fix just about anything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is wracked by social anxiety; and to end his boredom

Ideals: Persistence. Flaws: Mundane, Disease, Fearful. Bonds: Rich. Occupation: Stylist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Drogo Brandon, Male Human Fighter 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)14 (+2) 11 (+0)12 (+1)
Skills Investigation +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp. 1 Masterwork studded leather.


Social Check DCs

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