Godfrey Roscoe, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears bulky grey painted plate armor. He sports a flattop hair cut. His ears are large.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has a minor phobia of water and hates getting wet.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. After a long history of fighting, Godfrey and his spouse have recently divorced.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Athletic, Gifted. Flaws: Ugly, Antagonistic, Fearful. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Chrysoprase (50 gp). Smoky quartz (50 gp). Citrine (50 gp).
Theobald Alston, Male Human [Permalink]
Personal [hide]
Description: This southern man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His clothes are grease stained in places. His black hair is cut short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is happy with his job as a Cartwright. He turns his eye from what people do, preferring to live and let live. He also has developed a complete distrust of the Adventurer profession.
History: He was born to loving parents in a slum to the south. A gifted student he started as a Adventurer, but he got bored and became a Cartwright. He left for the south, certain he would find work there.
Motivation: Further expansion of business; and he seems to be bored by most things
Flaws: Mundane. Bonds: Poor, Immigrant, Job. Occupation: Cartwright
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 7 (-2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp. Pink pearl (150 gp). Black star sapphire (500 gp). Blue quartz (9 gp).
Heward Harper, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, tan shirt, and white tie, and he perpetually has his longbow ready. With a patchy white beard and wild white hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Herbalist, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found; and his name or reputation has been wronged in the past by orcs, and he desires to right it
Ideals: Fighting. Flaws: Addict. Bonds: Enemies, Mentor, Family. Occupation: Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +5
Possessions: 100 gp.
Solomon Bradshaw, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut jaggedly and amateurishly. He has hazel eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.
Motivation: His relatives are trying to arrange a marriage; and marry his brother to traveling adventurers
Flaws: Disease, Insomniac. Bonds: Religious, Military, Family. Occupation: Brewer
Voice: French accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Goblin, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 100 gp. Peridot (50 gp). Chrysoberyl (90 gp). 1 Silk rope.
Patrick Oakley, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. His silver hair is lengthy. He wears an eyepatch.
Personality: Calm and collected, he is a well trained Architect. He also has developed a complete distrust of the Brewer profession.
History: He was raised by priests from a young age. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He then took over the family business and is one of the better Architect for hire.
Motivation: He is compelled to act according to his religious beliefs; and further expansion of business
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Religious, Mentor. Occupation: Architect
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 300 gp.
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