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Advanced [show]


Hunter Perry, Male Human [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition. He is muscular with a powerful set of arms. He wears a broad hat to cover his moderate length golden hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Balancing his hectic life and new Bricklayer responsibilities is difficult; and further expansion of business

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Bricklayer

Voice: Aggressive tone

Attributes [hide]

Hunter Perry, Male Human Fighter 4
Medium (5'2") Human, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 9 (-1)12 (+1)
Skills Athletics +4, Nature +4
Senses Passive Perception 9
Languages Common, Terran, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Heward Blythe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, grey shirt, and black tie. His auburn hair is braided into rings. His brown eyes are slightly larger than normal.

Personality: He is irascible and easily irritated. Animals are drawn to him, and he is able to talk to them.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother was a mechanic, and taught him how to fix just about anything. He ran away from his former home and has been making his living as a Sellsword for the past few years.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Job, Military. Occupation: Sellsword

Voice: Puts emphasis on the wrong words

Attributes [hide]

Heward Blythe, Male Human Fighter 4
Medium (5'1") Human, True Neutral (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Arnold Walcott, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a hunchback. His long white hair reaches down to his waist. He wears a mask on his face.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is afraid of women and trembles around them

History: When he was but 6 years old his parents immigrated from the south. From there he went from mercenary job to mercenary job. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Adventurer. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Arnold Walcott, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 15 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Gerald Walpole, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He likes to wear darkened spectacles and heavy clothing, no matter the weather. Beneath his clothing is a huge mess of scar tissue. His chestnut hair is smooth and relatively long. His face is scarred and worn.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is obsessed with his god.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gerald took refuge in the old dungeon and found the beat up shield and armor he uses now. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and he is compelled to act according to his religious beliefs

Flaws: Ugly. Bonds: Slave, Job, Religious, Nature. Occupation: Doctor

Voice: Speaks with squeezed throat

Attributes [hide]

Gerald Walpole, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)16 (+3) 11 (+0)12 (+1)
Skills Deception +3, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp. Golden pearl (40 gp). Deep blue spinel (800 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Anderton, Male Human [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He has shaved his head bald. His eyes are likewise hazel. His teeth are white and perfect.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He comes from a rich eastern family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and wishes to resurrect an old love

Ideals: Optimist. Flaws: Secretive. Bonds: Rich, Attractive, In love. Occupation: Bounty Hunter

Voice: Hissing voice

Attributes [hide]

Gunter Anderton, Male Human Fighter 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)4 (-3) 10 (+0)12 (+1)
Skills History -1, Investigation -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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