Don Spalding, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he is wearing a long, black, dusty cloak. His hair is always cut to a buzz. His otherwise smooth face is marked with small tiny scars.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Ideals: Impeccable, Optimist. Flaws: Mundane. Bonds: In love, Rich, Criminal record. Occupation: Interpreter
Voice: French accent
Attributes [hide]
Medium (5'3") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 15 (+2) | 5 (-3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5
Possessions: 400 gp. Citrine (60 gp). Chrysoberyl (120 gp). Tiger eye turquoise (12 gp). Rich purple corundum (1400 gp).
Gerard Law, Male Human [Permalink]
Personal [hide]
Description: 5'2" and muscular, this western man has a large blue mantle and cape that has been intricately interwoven into his grey robe. His red hair is thinning but still full. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Gerard grew up listening to his mother's many stories. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He is searching for what he claims is his rightful reward.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Athletic, Extrovert. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Detective
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 16 (+3) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Terran, Goblin
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 50 pp.
Gerard Churchill, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he very much looks the part of a Herbalist. He wears his silver hair up. His fierce amber eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. When he's not drinking or sleeping the drinks off, he's doing painting.
History: When he was but 5 years old his parents immigrated from the west. He struck it rich when he found rare goods in large quantities. He tends to his Herbalist job now, and dutifully fulfills any obligations he has.
Motivation: Expand his business; and he is greedy
Ideals: Artistic. Flaws: Mundane. Bonds: Job, Immigrant, Rich. Occupation: Herbalist
Voice: Uses sign language
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 3200 sp.
Balimaar Elton, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a faded coat and loose pants complete with small hat, and a wedding ring on his left hand. He has a small bristly mustache and wavy blonde hair. His violet eyes are passionate and lively.
Personality: Calm and collected, he is a well trained Tailor. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a criminal king-pin and mafia family Balimaar was born on a far eastern plains where he grew up under the tutelage of his father, an expert Tailor. He ran away from his former home and has been making his living as a Tailor for the past few years.
Motivation: He feels that his past leaves him morally obligated to help.
Ideals: Justice. Bonds: In love, Job, Criminal record, Immigrant. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 600 gp.
Frederick Cornish, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'10" and is wearing colorful clothing, dressed as a Brewer. His left leg appears badly burned and disfigured. He has no hair. He is baby faced.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a Banker, his father struggled to pay the bills. He was an apprentice working in his father's forge. He now owns his own business.
Motivation: Expand his business; and he is unsatisfied with his job
Flaws: Ugly, Antagonistic, Fearful. Bonds: Poor, Job. Occupation: Brewer
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 200 gp. Black pearl (700 gp). Rhodochrosite (7 gp). Red garnet (90 gp).
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Their contribution stands as a beacon of hope for all adventurers!