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NPC Generator

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Advanced [show]


Norman Haley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears baggy yellow pantaloons and a grey scarf. His auburn hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: Born in the north his family was never financially stable. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and to get a good night's sleep

Ideals: Justice. Flaws: Insomniac, Secretive. Bonds: Attractive, Poor. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Norman Haley, Male Human Fighter 4
Medium (6'3") Human, Lawful Evil (CR 4)
Armor Class 9
Hit Points 19 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 11 (+0)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3

Possessions: 6000 cp. Chrysoprase (30 gp). Peridot (30 gp).


Social Check DCs


Kyle Ashton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly greatswords and crossbows. His red hair is lengthy and is close to two feet long. His amber eyes are slightly larger than normal.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He is a Jackalwere in disguise. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Kyle's mother didn't care for him much, and the feeling was mutual. He used his abilities to trick people and travel the world for free.

Motivation: A rival would like him out of the picture.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Adventurer. Occupation: Bellfounder

Voice: Switch between two voices

Attributes [hide]

Kyle Ashton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Religion +1, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Miles Adley, Male Human [Permalink]

Personal [hide]

Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. He sports a long blonde beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Cocky and sure of himself, he believes he is the best Locksmith born in the past three hundred years. He works hard and plays hard.

History: He was born in the south. From his teen years he was always beautiful and desirable, so people have always doted on him. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He is unsatisfied with his job.

Flaws: Hedonist. Bonds: Attractive, Job, Immigrant. Occupation: Locksmith

Voice: Booming voice

Attributes [hide]

Miles Adley, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)14 (+2) 6 (-2)11 (+0)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Druidic, Aquan
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Patrick Bristol, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a blue armored body suit, with a simple yellow line shooting up and back down. He wears a feathered hat to cover his moderate length silver hair. He has a dull look in his hazel eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was a mechanic, and taught him how to fix just about anything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content; and he seems to be bored by most things

Ideals: Philantrophist, Persistence. Flaws: Terse, Mundane. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Patrick Bristol, Male Human Fighter 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 3000 cp. 1 Half-Plate. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Gerard Staurheim, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. He is portly but not overly obese. His hair is cut close to his head. He wears large thick round spectacles.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a white middle class family as the only child. He helped his father out around the business and became quite the natural. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Regain custody of his daughter.

Ideals: Justice. Flaws: Mundane. Bonds: Job, Family, In love. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Gerard Staurheim, Male Human Fighter 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)17 (+3) 14 (+2)13 (+1)
Skills Investigation +5
Senses Passive Perception 12
Languages Common, Halfling, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 4000 cp. Coral (70 gp).


Social Check DCs

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