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NPC Generator

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Advanced [show]


Guy Browning, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is renowned for his bright black suits and hats. His whole body is exceptionally muscular. His golden hair is cut short. He has a dull look in his hazel eyes.

Personality: He is calm most of the time but flees social interaction. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: He comes from a rich northern family. His mother was a mechanic, and taught him how to fix just about anything. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: Wishes to resurrect an old love; and to be a farmer again

Ideals: Persistence. Flaws: Shy. Bonds: Immigrant, Rich, Job, In love. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Guy Browning, Male Human Fighter 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 9
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 300 gp. Solid gold idol (600 gp). Solid gold idol (600 gp).


Social Check DCs


Nicholas Staurheim, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His silver hair is thinning but still full. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Energy wise he seems alert and responsive.

History: Sold as a small child to a necromancer, Nicholas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has since lost track of the people in his past.

Motivation: To reunite with his absent father; and wants to open a new tavern

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Mentor, Family. Occupation: Mercenary

Voice: Soothing and warm

Attributes [hide]

Nicholas Staurheim, Male Human Fighter 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 8 (-1)10 (+0)
Skills Acrobatics +3, Athletics +3
Senses Passive Perception 9
Languages Common, Goblin, Celestial
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gomory Melancon, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft brown waves gently in the breeze. His skin is also unnaturally pale. He keeps his chestnut hair in a flapper bob. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Bowyer. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of southern immigrants he idolized his father. He struck it rich when he found rare goods in large quantities. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Ugly. Bonds: Rich, Job, Immigrant. Occupation: Bowyer

Voice: Spanish accent

Attributes [hide]

Gomory Melancon, Male Human Fighter 3
Medium (5'4") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)12 (+1) 14 (+2)8 (-1)
Skills Investigation +3, Survival +4
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Chad Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is red, silky, and of moderate length. His eyes are brown and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has dedicated himself to building a better kind of golem.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Lazy. Bonds: Attractive, Poor, Military. Occupation: Sailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Chad Tattersall, Male Human Fighter 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)15 (+2) 16 (+3)11 (+0)
Skills Deception +2, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Goblin, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 400 gp.


Social Check DCs


Hunter Walcott, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His tied-back hair is black. His eyes are blue and catlike.

Personality: He is a hateful person. He taunts others and blames them for his problems. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born several months after his father was called into army service. His childhood dream was to be a Tanner, but he was a colossal failure. He tends to his Courier job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Hunter Walcott, Male Human Fighter 3
Medium (5'8") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs

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