Rolf Yeardley, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing a long, black, dusty cloak. His silver hair is singed and shortened. He is baby faced.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: He is the product a well kept family trust fund and as such has never really known need. He worked as a nervous Fortune-teller and found it very stressful. He has worked as a Fortune-teller like his mother before him.
Motivation: Find a way to reverse the transformation of his brother; and he has decided he is irredeemable
Flaws: Ugly, Greedy. Bonds: Family, Rich, Job, Criminal record. Occupation: Fortune-teller
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 34 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: Just what you see.
Ralf Wedgwood, Male Human [Permalink]
Personal [hide]
Description: This man wears a well pressed and immaculate suit (or dress). He is muscular with a powerful set of arms. His hair is black and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born on a small isolated farm. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.
Motivation: He has money and likes to spend it; and he wants to meet his childhood hero
Ideals: Justice. Bonds: Job, Nature, Adventurer, Rich. Occupation: Navigator
Voice: Speaks in third person
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 20 pp.
Roland Wallace, Male Human [Permalink]
Personal [hide]
Description: He wears professional attire. He is physically well-built. His brown hair is heavily combed to the left. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Prone to second guessing himself, he comes off as nervous. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Joker. Flaws: Addict, Shy. Bonds: Attractive, Rich. Occupation: Mortician
Voice: Spits and sputters
Attributes [hide]
Medium (5'6") Human, Lawful Evil (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 300 gp.
William Heiser, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. With a patchy blonde beard and wild blonde hair. He wears crescent spectacles with a black brim.
Personality: A skeptical and narcissistic man, William's first love is himself. His second love is also himself. Around other people he will do his best to conceal his emotions and appear jolly.
History: William lived on a farm with his mother, near the main road leading to a nearby town. As a young adult he joined a group advocating for an improvement in Human conditions. He has been saving his money to try and buy his sister's freedom.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Shy, Racist. Bonds: Immigrant, Family. Occupation: Barber
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 9 (-1) | 15 (+2) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp.
Kyle Coombs, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'4". He wears a red broad hat and red clothes. He has a red handlebar mustache and slicked back red hair. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Ugly, Antagonistic. Bonds: Military, Nature, Rich. Occupation: Brewer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Aquan, Celestial
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 15000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
