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NPC Generator

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Advanced [show]


Guy Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a pastel feathered hat and pastel clothes and is in decent physical shape. He has blonde hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. A true patriot, Guy would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Guy lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He got away from his former life and has fallen to alcoholism.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Flaws: Addict, Terse. Bonds: Military, Family, Adventurer. Occupation: Map Maker

Voice: Soothing and warm

Attributes [hide]

Guy Eastaughffe, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Zircon (60 gp). Hematite (8 gp).


Social Check DCs


Wymar Washington, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple burlap shirt and baggy pants. He conceals his bow with his veritable burlap sack of a shirt. His long white hair is drawn into a two foot long braid. His eyes are gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the west. His mother was a soldier and died while he was still young. Wymar was left his mother's suit of armor and trained in its use and care. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and sabotage a competitor

Ideals: Athletic, Extrovert. Bonds: Nature, Poor, Military. Occupation: Baker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Wymar Washington, Male Human Fighter 3
Medium (5'3") Human, Lawful Neutral (CR 3)
Armor Class 9
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)16 (+3) 16 (+3)11 (+0)
Skills Nature +5, Survival +5
Senses Passive Perception 13
Languages Common, Celestial, Auran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Anthony Winterbourne, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has no hair. He has gleaming, smiling blue eyes.

Personality: He speaks before he thinks and is too direct. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Doesn't want to be a Butcher and was forced into it by his family; and find a way to reverse the transformation of his sister

Flaws: Ugly, Impulsive. Bonds: Poor, Family, Religious. Occupation: Butcher

Voice: Relaxed voice

Attributes [hide]

Anthony Winterbourne, Male Human Fighter 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)8 (-1) 17 (+3)7 (-2)
Skills Acrobatics +3, Investigation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Frederick Sutherland, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a tight black one piece outfit complete with pants, hood, and a cape. His red hair is smooth and relatively long. His violet eyes lackadaisically let the world flow into them.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born in the west. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: Revenge; and find a way to reverse the transformation of his sister

Ideals: Passionate, Professionalism. Bonds: Immigrant, Family, Enemies. Occupation: Banker

Voice: Relaxed voice

Attributes [hide]

Frederick Sutherland, Male Human Fighter 3
Medium (5'8") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)15 (+2) 9 (-1)10 (+0)
Skills Investigation +4, Religion +4
Senses Passive Perception 9
Languages Common, Infernal, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 80 pp. Sard (70 gp). Moss agate (8 gp). Obsidian (8 gp). 1 Buckler.


Social Check DCs


Everard Yardley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears black trousers with brown and grey striped suspenders. He wears various colorful collared shirts. His brown hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He has a small toy that he constantly fidgets with.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Everard took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion.

Ideals: Gifted. Flaws: Ugly, Hedonist, Addict. Bonds: Poor. Occupation: Roofer

Voice: Pirate accent

Attributes [hide]

Everard Yardley, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)12 (+1) 16 (+3)15 (+2)
Skills Acrobatics +2, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +5

Possessions: 100 gp. 1 Thunderstones. 1 Thunderstones. 2 Smokesticks.


Social Check DCs

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