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Advanced [show]


Anselm Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears brown trousers with black and yellow striped suspenders. He wears various colorful collared shirts. His long black hair is drawn into a two foot long braid. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born in the west, but his parents moved at a very young age to the north. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Joker, Impeccable. Flaws: Impulsive. Bonds: Immigrant, Poor. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Anselm Carlisle, Male Human Fighter 4
Medium (5'11") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)11 (+0) 12 (+1)14 (+2)
Skills Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp. Hematite (6 gp). Citrine (70 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Adam Walcott, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears baggy green pantaloons and a tan scarf. He wears his red hair down. This brown eyed southerner is not easily forgotten.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.

History: Born in the south to a Courier, Adam learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Adam fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Military, Job. Occupation: Courier

Voice: Indian accent

Attributes [hide]

Adam Walcott, Male Human Fighter 3
Medium (5'0") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)17 (+3) 14 (+2)7 (-2)
Skills Acrobatics +2, Religion +5
Senses Passive Perception 12
Languages Common, Goblin, Gnome, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +5

Possessions: 400 sp.


Social Check DCs


Dean Norton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and typically wears white cloth garments or leather armor. He wears his chestnut hair up in a very large beehive style do. He has several tiny jet earrings on each ear.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born at the edge of vast plains. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Optimist, Philantrophist, Gifted. Bonds: Rich, Nature. Occupation: Sailor

Voice: Soft and melodious

Attributes [hide]

Dean Norton, Male Human Fighter 4
Medium (5'5") Human, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 10 (+0)8 (-1)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 500 gp. Azurite (13 gp). Rhodochrosite (13 gp). Sard (80 gp). Deep green spinel (90 gp). 1 Masterwork studded leather. 1 Half-Plate. 1 Masterwork Heavy wooden shield.


Social Check DCs


Raymond Digby, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He wears his chestnut hair down. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a great chef.

History: When he was but 3 years old his parents immigrated from the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Brewer. He struck the Brewer job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new brewer responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Raymond Digby, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 8 (-1)10 (+0) 9 (-1)12 (+1)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1300 sp.


Social Check DCs


Rolf Langley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear flannel. He wears a small hat to cover his moderate length chestnut hair. His eyes are blue and catlike.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants revenge against goblins

Ideals: Impeccable, Gifted. Bonds: Enemies, Adventurer. Occupation: Engraver

Voice: Speaks with squeezed throat

Attributes [hide]

Rolf Langley, Male Human Fighter 3
Medium (5'9") Human, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)7 (-2) 13 (+1)8 (-1)
Skills Stealth +1, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +1 / 1d8-1, Grapple -1

Possessions: 300 gp.


Social Check DCs

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