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NPC Generator

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Advanced [show]


Chad Thackeray, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He wears his chestnut hair down. He has several tiny amber earrings on each ear.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.

Motivation: He feels that his past leaves him morally obligated to help; and wants to work out more often

Ideals: Athletic, Optimist, Professionalism. Bonds: Rich, Criminal record. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Chad Thackeray, Male Human Fighter 3
Medium (6'3") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 9 (-1)8 (-1) 9 (-1)10 (+0)
Skills Insight +1, Nature +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1900 sp. 1 Tanglefoot bags.


Social Check DCs


Dean Conway, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears light armors faded through time and improper care. He wears his white hair down. His eyes are hazel and catlike.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His childhood dream was to be a Weaver, but he was a colossal failure. He now owns his own business.

Motivation: Further expansion of business.

Ideals: Athletic, Joker. Bonds: Job, Military. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Dean Conway, Male Human Fighter 4
Medium (5'10") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Infernal, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Don Darlington, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is thinning but still full. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the east. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Don lived on a farm with his mother, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Don took refuge in the old dungeon and found the beat up morningstar and armor he uses now. By chance he met his sister recently and the two have been together since.

Motivation: Doesn't want to be a Sailor and was forced into it by his family.

Ideals: Pacifist. Flaws: Fearful. Bonds: Attractive, Family, Nature. Occupation: Sailor

Voice: Pirate accent

Attributes [hide]

Don Darlington, Male Human Fighter 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)6 (-2) 10 (+0)15 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 1400 sp.


Social Check DCs


Wymar Myerscough, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears suspenders and green workpants. His shirt is grey, and he wears a heavy green leather apron most of the time. He has styled his golden hair well, parting it to the right. His green eyes dart from person to person to random spaces in the air.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Wymar enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Fighter school at a young age so that he could practice his martial talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants to get laid.

Ideals: Opinionated, Gifted. Flaws: Ugly, Hedonist. Bonds: Mentor. Occupation: Scribe

Voice: Speaks fast with a slight lisp

Attributes [hide]

Wymar Myerscough, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp.


Social Check DCs


Lance Winthrop, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tattered old clothes. He wears his chestnut hair down. His eyes are violet and beady.

Personality: Eccentric and domineering, Lance will drive conversation. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born on a small isolated farm. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Nature, Military. Occupation: Miller

Voice: Hollow voice

Attributes [hide]

Lance Winthrop, Male Human Fighter 3
Medium (5'2") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 5 (-3)11 (+0) 15 (+2)17 (+3)
Skills Stealth +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. Star rose quartz (60 gp). Moonstone (60 gp). Eye agate (9 gp).


Social Check DCs

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