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Advanced [show]


Alex Stanton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a well pressed and immaculate suit (or dress) and is in decent physical shape. He has styled his red hair well, parting it to the left. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the south his family was never financially stable. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alex fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he's attracted to the pc

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Military, Poor. Occupation: Engraver

Voice: Timid voice

Attributes [hide]

Alex Stanton, Male Human Fighter 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)13 (+1) 6 (-2)12 (+1)
Skills Acrobatics +4, History +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Kyle Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a violet cloak and cross-gartered green stockings. His hair is short and golden. His thin eyebrows rest above his beady brown eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He cannot resist a sob story and will often dote over anyone who has one.

History: When he was but 5 years old his parents immigrated from the south. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Athletic. Flaws: Ugly. Bonds: Immigrant. Occupation: Ruler

Voice: Ums and uhs a lot

Attributes [hide]

Kyle Stansfield, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)12 (+1) 15 (+2)14 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Average lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Robert Morley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. His red hair is cut jaggedly and amateurishly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born to loving parents in a slum to the south. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their daughter. He worked as a Dilettante, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers.

Flaws: Ugly, Insomniac, Shy. Bonds: Poor, Family. Occupation: Dilettante

Voice: Hard of hearing, loud

Attributes [hide]

Robert Morley, Male Human Fighter 3
Medium (5'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 6 (-2)8 (-1)
Skills Performance +1, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Nicholas Hale, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears tattered old clothes. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is able to fit into much smaller and tighter spaces than normal.

History: The child of western immigrants he idolized his father. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He left for the west, certain he would find work there.

Motivation: Seeks redemption.

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Immigrant. Occupation: Ruler

Voice: Hollow voice

Attributes [hide]

Nicholas Hale, Male Human Fighter 3
Medium (6'0") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Intimidation +3, Stealth +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2

Possessions: 300 gp.


Social Check DCs


John Beitz, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. He has moderate length golden hair. His eyes are gray.

Personality: A deeply religious man he believes everything happens for a reason. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was born on a small isolated farm. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has money and likes to spend it; and money/treasure

Flaws: Fearful. Bonds: Religious, Nature, Adventurer, Rich. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

John Beitz, Male Human Fighter 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)9 (-1) 12 (+1)14 (+2)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 400 gp. Rhodochrosite (8 gp). Silver pearl (140 gp).


Social Check DCs

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