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NPC Generator

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Advanced [show]


Wymar Altham, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a skull on it. His tied-back hair is auburn. His eyes are hazel and he is always smoking a pipe.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born to a Glassblower, his father struggled to pay the bills. His father was very strict, and drilled into him lessons on being the perfect gentleman. He struck the Crown-heir job and began his own company from there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and balancing his hectic life and new crown-heir responsibilities is difficult

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Poor, Job, Enemies. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Wymar Altham, Male Human Fighter 4
Medium (5'4") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)8 (-1)
Skills Medicine +4, Nature +4
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Cory Wheatley, Male Human [Permalink]

Personal [hide]

Description: A 5'9" southern man, he wears a fancy yellow suit. He keeps his long white hair kept up in a rat tail. His eyes, though not visible through his cowl, are gray.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Ploughman arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Stableman, but he got bored and became a Ploughman. He has gone from town to town working and never settling down anywhere, but has fallen for a local Stableman. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Flaws: Selfish. Bonds: Attractive, Job, Rich, Has a crush. Occupation: Ploughman

Voice: Creaky witch voice

Attributes [hide]

Cory Wheatley, Male Human Fighter 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. 1 Masterwork Musical instrument. 1 Superior lock.


Social Check DCs


Frederick Altham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His long auburn hair reaches down to his waist. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Frederick hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He now spends his time doing works of charity.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Ideals: Artistic, Philantrophist, Gifted. Flaws: Insomniac. Bonds: Criminal record. Occupation: Baker

Voice: High pitched and raspy

Attributes [hide]

Frederick Altham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)16 (+3) 10 (+0)11 (+0)
Skills Acrobatics +4, Intimidation +2
Senses Passive Perception 10
Languages Common, Giant, Auran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Rolf Clifton, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears green trousers with white and tan striped suspenders. He wears various colorful collared shirts, and a wedding ring on his right hand. His blonde hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: Confrontational and typically high on some drug or another. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Rolf hails from a village terrorized by giants. While studying, he fell in love. They married and had a daughter. He's since become an addict/alcoholic.

Motivation: A deep hatred of giants; and he wants revenge against giants

Flaws: Ugly, Addict. Bonds: In love, Job, Enemies. Occupation: Seamstress

Voice: Pirate accent

Attributes [hide]

Rolf Clifton, Male Human Fighter 3
Medium (5'7") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Intimidation +3, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Robert Brandon, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Farmer. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Robert was born in the south. At a young age he loved to build and create. His family was turned out during the war. He and his family wandered south to less war torn lands. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Persistence. Flaws: PTSD. Bonds: Attractive, Religious. Occupation: Farmer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Robert Brandon, Male Human Fighter 3
Medium (6'6") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Insight +4, Performance +3
Senses Passive Perception 12
Languages Common, Undercommon, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 19000 cp. 1 Tanglefoot bags.


Social Check DCs

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