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NPC Generator

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Advanced [show]


Simon Harrington, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a blue armored body suit, with a simple white line shooting up and back down. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are blue.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Simon would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Simon was born in the south. At a young age he loved to build and create. He was taken from his home at a very young age. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Persistence. Flaws: Ugly. Bonds: Military, Slave. Occupation: Spy

Voice: Soft and mumbly

Attributes [hide]

Simon Harrington, Male Human Fighter 3
Medium (5'3") Human, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 10 (+0)11 (+0) 17 (+3)11 (+0)
Skills Stealth +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp. Blue sapphire (700 gp). Golden pearl (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Cory Stratford, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Cartwright uniform. He has done his best to style his white hair to look like a famous performer. His thin eyebrows rest above his beady green eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Cartwright business at a young age. A gifted student he started as a Priest, but he got bored and became a Cartwright. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He feels that his past leaves him morally obligated to help; and balancing his hectic life and new cartwright responsibilities is difficult

Flaws: Ugly, Shy, Forgetful. Bonds: Job, Criminal record. Occupation: Cartwright

Voice: Sighs a lot, exhausted

Attributes [hide]

Cory Stratford, Male Human Fighter 3
Medium (5'9") Human, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)7 (-2) 10 (+0)14 (+2)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1100 sp.


Social Check DCs


Shane Badger, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears many layers of old clothing at all times. His whole body is exceptionally muscular. He has styled his silver hair well, parting it to the right. He wears a mask on his face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the north was not economically sound they moved to his current location. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers.

Ideals: Philantrophist, Joker. Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant. Occupation: Glassblower

Voice: Rhymes sentences (sorry)

Attributes [hide]

Shane Badger, Male Human Fighter 3
Medium (5'6") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +4, Stealth +2
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Henry Sutherland, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear black pants and tee shirts. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: His father raised him in a mountain cabin. He was taken from his home at a very young age. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He feels the way he acts is they only way to get by in the world; and he's in love

Ideals: Impeccable. Bonds: Attractive, Has a crush, Nature, Slave. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Henry Sutherland, Male Human Fighter 3
Medium (5'11") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 16000 cp.


Social Check DCs


Trym Compton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He is wearing a perfectly clean shirt and pair of pants. He sports a long golden beard, and similarly colored long hair. His violet unseeing eyes seem to look past you.

Personality: He can speak with the recently deceased. He takes great joy in being the best Laborer in town.

History: Trym hails from a village terrorized by illithids. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Trym began to lead the lost caravan. He tends to his Laborer job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business.

Ideals: Gifted, Entrepeneur. Flaws: Disease. Bonds: Attractive, Job, Enemies. Occupation: Laborer

Voice: Soothing and warm

Attributes [hide]

Trym Compton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)14 (+2) 16 (+3)5 (-3)
Skills History +4, Persuasion -1
Senses Passive Perception 13
Languages Common, Sylvan, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 300 gp. 4 Tanglefoot bags.


Social Check DCs

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