Wymar Hailey, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has shaved his head bald. His brown eyes are passionate and lively.
Personality: He has always had a great fascination with Human culture. He misses his home and complains about the freezing weather, even in summer.
History: He was born in the west. He made a point of taking high paying jobs and getting most of it up front. He has since lost track of the people in his past.
Motivation: A need for knowledge about a nearby landmark; and someone believes him a fraud
Flaws: Racist. Bonds: Immigrant, Adventurer, Family, Enemies. Occupation: Beggar
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'1") Human, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 15 (+2) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 1 Minor magic item.
Raymond Huckabee, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a tan vest and prefers green and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His white hair is knotted and matted. His amber unseeing eyes seem to look past you.
Personality: Overbrimming with self-confidence, Raymond isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He is content.
Ideals: Impeccable. Flaws: Ugly, Disease, Mundane. Bonds: Rich. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Medium (5'4") Human, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Undercommon, Gnoll, Giant, Ignan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 400 gp. Fiery yellow corundum (400 gp). Hematite (14 gp).
Theodoric Brady, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing a long, white cloak. He sports a flattop hair cut. He has a tattooed face.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Weaver job now, and dutifully fulfills any obligations he has.
Motivation: Wants to open a new tavern; and he wants to get laid
Flaws: Ugly, Antagonistic. Bonds: Criminal record, Job, Has a crush. Occupation: Weaver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Human, True Neutral (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp.
Hubert Brandon, Male Human [Permalink]
Personal [hide]
Description: 6'1" and muscular, this northern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy red beard and wild red hair. His eyes are green and beady.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He comes from a rich northern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and money/treasure
Ideals: Athletic, Philantrophist, Impeccable. Flaws: Ugly. Bonds: Rich. Occupation: Marshal
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp.
Godfrey Watson, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is wearing a perfectly clean shirt and pair of pants. He keeps his white hair in a flapper bob. He has several tiny topaz earrings on each ear.
Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.
History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Godfrey was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.
Motivation: To reunite with his absent mother; and doesn't want to be a ploughman and was forced into it by his family
Flaws: Racist, Impulsive. Bonds: Attractive, Rich, Family, Military. Occupation: Ploughman
Voice: Italian accent
Attributes [hide]
Medium (6'1") Human, True Neutral (CR 3)
Armor Class 8
Hit Points 16 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 7 (-2) | 11 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 6000 cp.
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