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NPC Generator

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Advanced [show]


Cory Cooper, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his white hair in a flapper bob. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a Marshal, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Masseuse hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Fighting, Athletic, Joker. Flaws: Ugly, Depressed. Bonds: Poor. Occupation: Masseuse

Voice: Stutters

Attributes [hide]

Cory Cooper, Male Human Fighter 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)18 (+4) 18 (+4)8 (-1)
Skills Acrobatics +3, Survival +6
Senses Passive Perception 14
Languages Common, Abyssal, Sylvan, Aquan, Ignan
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +6

Possessions: 32000 sp. 1 Crowbar.


Social Check DCs


Anselm Berkeley, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His golden hair is slicked back into a classic pompadour. His thin eyebrows rest above his beady hazel eyes.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Sold as a small child to a wizard, Anselm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Banker mother left him crippled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and someone believes him a fraud

Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Enemies, Mentor. Occupation: Unemployed

Voice: Indian accent

Attributes [hide]

Anselm Berkeley, Male Human Fighter 3
Medium (5'9") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Bernard Mori, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His hair, while still mostly white, has prominent grey streaks. His eyes are a pleasant hazel.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. The war was a terrible time for him, and Bernard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Depressed, Insane. Bonds: Poor, Military, Attractive. Occupation: Layabout

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bernard Mori, Male Human Fighter 3
Medium (5'7") Human, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. 3 Thunderstones. 2 Acid flasks. 3 Tanglefoot bags.


Social Check DCs


Anthony Quinton, Male Human [Permalink]

Personal [hide]

Description: A 5'8" northern man, he wears dark leathers with embroidery. His black hair, when down, is lengthy. He wears an eyepatch.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Gifted from a young age, Anthony studied abroad. He was taken from his home at a very young age. Recently he has begun working with bootleggers and crooks.

Motivation: He is a bit of a kleptomaniac.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Criminal record, Slave. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Anthony Quinton, Male Human Fighter 4
Medium (5'8") Human, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)8 (-1) 8 (-1)12 (+1)
Skills Insight +1, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item.


Social Check DCs


Lance Huxley, Male Human [Permalink]

Personal [hide]

Description: 5'9" and muscular, this western man wears a robe, a symbol of luck around his neck, and a greataxe on his belt. His golden hair, when down, is lengthy. He wears an eyepatch.

Personality: Abrasive and pushy, he has a hard time making friends. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born a particularly ugly child, much to the horror of his parents. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Fighting, Athletic. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Lance Huxley, Male Human Fighter 4
Medium (5'9") Human, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 8 (-1)7 (-2) 18 (+4)13 (+1)
Skills Animal Handling +6, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs

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